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How many copies did Kebab it Up! sell?

Estimated copies sold
≈ 1k–2k
$875–$2k after Steam's cut $2k–$4k before Steam's cut
from 35 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Kebab it Up! and predicted how it would do from its 8 similar games. Every figure here, including Kebab it Up!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6k–7k
best case 62k (oO)
Games like Kebab it Up!

A typical game among these

≈ 6k–7k copies

≈ $15k–$32k after Steam's cut

from ~184 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: oO at ≈ 47k–77k copies, ≈ $13k–$35k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 74 reviews in their first month; the range was 31 to 142.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Fast-Paced (6 of 8) and Runner (6 of 8).
The winners
Winners here lead with Arcade + Precision Platformer, priced around $1. The breakout hits carry Minimalist + Music + 2D; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

oO
2015
Est. copies
≈ 47k–77k
5.3x vs typical
SteamSpy 100k–200k
Est. revenue
$13k–$35k after Steam's cut $23k–$53k before Steam's cut
$0.99
972 reviews
Very Positive
DifficultArcade
Catch Me If You Can
2022
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
Free
Free
181 reviews
Very Positive
Fast-PacedRunner
Speed Limit
2021
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before Steam's cut
$9.99
204 reviews
Very Positive
ArcadeFast-Paced
Celerity
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before Steam's cut
$4.99
121 reviews
Mostly Positive
Parkour3D Platformer
Hell of an Office
2024
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before Steam's cut
$14.99
184 reviews
Very Positive
First-PersonAction
Parkour Tag
2022
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before Steam's cut
$7.99
214 reviews
Very Positive
MultiplayerParkour
Rocket Boots Mania
2025
Est. copies
≈ 7k–11k
1.5x vs typical
SteamSpy under 20k
Est. revenue
$28k–$76k after Steam's cut $51k–$117k before Steam's cut
$14.99
276 reviews
Very Positive
SportsParkour
Celaria
2019
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
$5.99
143 reviews
Very Positive

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