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How many copies did Sail and Sacrifice sell?

Estimated copies sold
≈ 634–1k
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
from 22 reviews (Mostly Negative)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sail and Sacrifice and predicted how it would do from its 8 similar games. Every figure here, including Sail and Sacrifice's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.9M–5.0M
best case 12.1M (People Playground)
Games like Sail and Sacrifice

A typical game among these

≈ 1.9M–5.0M copies

≈ $17.0M–$48.1M after Steam's cut

from ~64k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Sandbox (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: People Playground at ≈ 9.2M–15.0M copies, ≈ $25.4M–$68.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 45k reviews in their first month; the range was 38k to 49k.
The genre you'd be entering
These games
The similar games share Sandbox (4 of 8) and Gore (3 of 8).
The winners
Winners here lead with Sandbox + Gore, priced around $10.
When they shipped
The similar games span 2012 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

People Playground
2019
Est. copies
≈ 9.2M–15.0M
5.0x vs typical
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Hell Let Loose
2021
Est. copies
≈ 3.7M–6.0M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$51.1M–$137.3M after Steam's cut $92.9M–$211.3M before Steam's cut
$49.99
150k reviews
Very Positive
ShooterRealistic
Chivalry: Medieval Warfare
2012
Est. copies
≈ 4.1M–6.7M
SteamSpy 5M–10M
Est. revenue
$28.2M–$75.9M after Steam's cut $51.3M–$116.8M before Steam's cut
$24.99
65k reviews
Very Positive
MedievalMultiplayer
Barotrauma
2023
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$88.9M before Steam's cut
$34.99
90k reviews
Very Positive
Co-opMultiplayer
Graveyard Keeper
2018
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$9.4M–$25.2M after Steam's cut $17.1M–$38.8M before Steam's cut
$19.99
56k reviews
Very Positive
Pixel GraphicsCrafting
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Pavlov
2024
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
$24.99
41k reviews
Very Positive
VRShooter
BONEWORKS
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.8M–$35.8M before Steam's cut
$29.99
36k reviews
Very Positive
VRPhysics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.