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How many copies did Vandals sell?

Estimated copies sold
≈ 3k–5k
$4k–$12k after Steam's cut $8k–$18k before the cut
from 107 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vandals out and predicted the genre from its 8 similar games. Every figure here, including Vandals's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 42k–65k
best case 882k (Into the Breach)

6 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 42k–65k copies
≈ $248k–$493k after Steam's cut
from ~1k reviews
Best case
≈ 672k–1.1M copies
Into the Breach · ≈ $2.8M–$7.4M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Tactics (5 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based Tactics, priced around $17. The breakout hits carry Turn-Based Strategy + Turn-Based + Pixel Graphics; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Into the Breach
2018
Est. copies
≈ 672k–1.1M
17x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.5M before the cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
The Bookwalker: Thief of Tales
2023
Est. copies
≈ 66k–108k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$274k–$737k after Steam's cut $498k–$1.1M before the cut
$14.99
3k reviews
Very Positive
AdventureSingleplayer
TerraScape
2024
Est. copies
≈ 53k–86k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$219k–$588k after Steam's cut $397k–$904k before the cut
$14.99
2k reviews
Very Positive
MultiplayerCo-op
Tactical Breach Wizards
2024
Est. copies
≈ 287k–467k
9.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
$19.99
12k reviews
Overwhelmingly Positive
Slayaway Camp
2016
Est. copies
≈ 37k–60k
SteamSpy 200k–500k
Est. revenue
$91k–$245k after Steam's cut $165k–$376k before the cut
$8.99
920 reviews
Overwhelmingly Positive
GLADIABOTS - AI Combat Arena
2019
Est. copies
≈ 26k–42k
SteamSpy 200k–500k
Est. revenue
$106k–$286k after Steam's cut $194k–$440k before the cut
$14.99
897 reviews
Very Positive
StrategyArtificial Intelligence
Rogue Waters
2024
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$247k–$665k after Steam's cut $450k–$1.0M before the cut
$29.99
1k reviews
Mostly Positive
Tactical RPGTurn-Based Tactics
Druidstone: The Secret of the Menhir Forest
2019
Est. copies
≈ 40k–65k
SteamSpy 50k–100k
Est. revenue
$276k–$742k after Steam's cut $502k–$1.1M before the cut
$24.99
1k reviews
Very Positive
Turn-BasedStrategy

Sizing up your own game? See what its genre can realistically do before you build it.