Sign in
wishvane

How many copies did Space Hulk: Deathwing Enhanced Edition sell?

Estimated copies sold
≈ 330k–535k
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
from 11k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Space Hulk: Deathwing Enhanced Edition out and predicted the genre from its 8 similar games. Every figure here, including Space Hulk: Deathwing Enhanced Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.9M–2.5M
best case 6.9M (Warhammer 40,000: Space Marine 2)
The Turn-Based Strategy genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.9M–2.5M copies
≈ $31.6M–$49.3M after Steam's cut
from ~46k reviews
Best case
≈ 5.2M–8.5M copies
Warhammer 40,000: Space Marine 2 · ≈ $86.1M–$231.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (4 of 8) and Dark Fantasy (3 of 8).
The winners
Winners here lead with Turn-Based Strategy + Grand Strategy, priced around $60. The breakout hits carry PvE; a typical game here doesn't.
The era
The games you compared span 2011 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Total War: WARHAMMER III
2022
Est. copies
≈ 3.5M–5.7M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$57.8M–$155.3M after Steam's cut $105.0M–$238.9M before the cut
$59.99
146k reviews
Mostly Positive
StrategyTurn-Based Strategy
Warhammer 40,000: Darktide
2022
Est. copies
≈ 3.3M–5.3M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$35.9M–$96.6M after Steam's cut $65.4M–$148.7M before the cut
$39.99
136k reviews
Mostly Positive
HorrorTeam-Based
Warhammer: Vermintide 2
2018
Est. copies
≈ 4.5M–7.3M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$36.8M–$99.0M after Steam's cut $66.9M–$152.3M before the cut
$29.99
147k reviews
Very Positive
Co-opDark Fantasy
Total War: WARHAMMER
2016
Est. copies
≈ 2.1M–3.4M
SteamSpy 1M–2M
Est. revenue
$34.5M–$92.7M after Steam's cut $62.7M–$142.7M before the cut
$59.99
52k reviews
Mostly Positive
StrategyFantasy
Warhammer 40,000: Rogue Trader
2023
Est. copies
≈ 1.1M–1.8M
SteamSpy 10M–20M
Est. revenue
$15.3M–$41.2M after Steam's cut $27.8M–$63.3M before the cut
$49.99
46k reviews
Very Positive
Character CustomizationCinematic
Total War: WARHAMMER II
2017
Est. copies
≈ 4.2M–6.8M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.2M after Steam's cut $125.3M–$285.0M before the cut
$59.99
121k reviews
Very Positive
StrategyFantasy
Warhammer 40,000: Space Marine 2
2024
Est. copies
≈ 5.2M–8.5M
4.7x vs typical
SteamSpy 5M–10M
Est. revenue
$86.1M–$231.6M after Steam's cut $156.6M–$356.3M before the cut
$59.99
218k reviews
Very Positive
Warhammer 40KAction
Warhammer 40,000: Space Marine - Anniversary Edition
2011
Est. copies
≈ 1.7M–2.8M
SteamSpy 2M–5M
Est. revenue
$19.0M–$51.0M after Steam's cut $34.5M–$78.5M before the cut
$39.99
33k reviews
Very Positive
Warhammer 40KAction

Sizing up your own game? See what its genre can realistically do before you build it.