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wishvane

How many copies did Acid Spy sell?

Estimated copies sold
≈ 5k–8k
$9k–$23k after Steam's cut $16k–$36k before the cut
from 172 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Acid Spy out and predicted the genre from its 8 similar games. Every figure here, including Acid Spy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–6.2M
best case 29.9M (Dying Light)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.6M–6.2M copies
≈ $20.3M–$65.7M after Steam's cut
from ~42k reviews
Best case
≈ 22.8M–37.1M copies
Dying Light · ≈ $156.7M–$421.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Stealth (6 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Outlast
2013
Est. copies
≈ 7.1M–11.6M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$29.5M–$79.2M after Steam's cut $53.6M–$121.8M before the cut
$14.99
137k reviews
Overwhelmingly Positive
HorrorFirst-Person
Watch_Dogs™
2014
Est. copies
≈ 2.7M–4.3M
SteamSpy 1M–2M
Est. revenue
$14.7M–$39.5M after Steam's cut $26.7M–$60.7M before the cut
$19.99
51k reviews
Mostly Positive
Open WorldHacking
Dying Light
2015
Est. copies
≈ 22.8M–37.1M
12x vs typical
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Thief
2014
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$6.8M–$18.4M after Steam's cut $12.4M–$28.3M before the cut
$19.99
24k reviews
Mostly Positive
StealthAction
Watch_Dogs® 2
2016
Est. copies
≈ 3.9M–6.4M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$54.1M–$145.5M after Steam's cut $98.4M–$223.8M before the cut
$49.99
98k reviews
Very Positive
Open WorldHacking
Assassin's Creed® Syndicate
2015
Est. copies
≈ 1.5M–2.5M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before the cut
$29.99
33k reviews
Very Positive
AssassinOpen World
Tom Clancy’s Splinter Cell Blacklist
2013
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before the cut
$19.99
22k reviews
Mostly Positive
StealthAction
DEATHLOOP
2021
Est. copies
≈ 751k–1.2M
SteamSpy 1M–2M
Est. revenue
$12.4M–$33.3M after Steam's cut $22.5M–$51.3M before the cut
$59.99
30k reviews
Mostly Positive
FPSAction

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