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How many copies did Trivia Vault: Boxing Trivia sell?

Estimated copies sold
≈ 4k–6k
$14k–$38k after Steam's cut $26k–$59k before Steam's cut
from 121 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Trivia Vault: Boxing Trivia and predicted how it would do from its 8 similar games. Every figure here, including Trivia Vault: Boxing Trivia's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 32k–88k
best case 2.4M (Microsoft Flight Simulator (2020) 40th Anniversary Edition)
Games like Trivia Vault: Boxing Trivia

A typical game among these

≈ 32k–88k copies

≈ $197k–$385k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Microsoft Flight Simulator (2020) 40th Anniversary Edition at ≈ 1.8M–2.9M copies, ≈ $29.9M–$80.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
The games that made it here had under 73k reviews in their first month.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Boxing (4 of 8).
The winners
Winners here lead with Simulation + Flight, priced around $60. The breakout hits carry Flight + Realistic + Open World; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Real Boxing™
2014
Est. copies
≈ 81k–132k
SteamSpy 100k–200k
Est. revenue
$112k–$300k after Steam's cut $203k–$461k before Steam's cut
$4.99
1k reviews
Mixed
SportsBoxing
Party Quiz
2026
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$134k–$360k after Steam's cut $243k–$554k before Steam's cut
$11.99
2k reviews
Very Positive
Early AccessCasual
Gym Simulator 24
2024
Est. copies
≈ 66k–106k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$234k–$629k after Steam's cut $426k–$968k before Steam's cut
$12.99
3k reviews
Very Positive
Creed: Rise to Glory™
2018
Est. copies
≈ 68k–111k
SteamSpy 200k–500k
Est. revenue
$561k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$29.99
2k reviews
Mostly Positive
VRBoxing
Microsoft Flight Simulator (2020) 40th Anniversary Edition
2026
Est. copies
≈ 1.8M–2.9M
47x vs typical
SteamSpy 2M–5M
Est. revenue
$29.9M–$80.5M after Steam's cut $54.4M–$123.8M before Steam's cut
$59.99
73k reviews
Mostly Positive
SimulationFlight
All-In-One Sports VR
2023
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$105k–$283k after Steam's cut $191k–$435k before Steam's cut
$19.99
771 reviews
Very Positive
Boxing School
2019
Est. copies
≈ 15k–25k
SteamSpy 100k–200k
Est. revenue
$42k–$113k after Steam's cut $76k–$173k before Steam's cut
$9.99
530 reviews
Very Positive
StrategySimulation
Math World VR
2023
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$103–$273 after Steam's cut $187–$420 before Steam's cut
$14.99
1 reviews
1 user reviews
CasualEducation

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