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wishvane

How many copies did Above the Fold sell?

Estimated copies sold
≈ 790–1k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 26 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Above the Fold out and predicted the genre from its 8 similar games. Every figure here, including Above the Fold's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 202k–231k
best case 730k (60 Seconds! Reatomized)

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 202k–231k copies
≈ $967k–$1.8M after Steam's cut
from ~7k reviews
Best case
≈ 556k–904k copies
60 Seconds! Reatomized · ≈ $1.5M–$4.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Management (4 of 8).
The winners
Winners here lead with Visual Novel + Choose Your Own Adventure, priced around $15. The breakout hits carry Choose Your Own Adventure + Strategy; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Suzerain
2020
Est. copies
≈ 306k–497k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$19.99
12k reviews
Very Positive
Visual NovelChoose Your Own Adventure
60 Seconds!
2015
Est. copies
≈ 542k–881k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$8.99
12k reviews
Very Positive
Turn-Based TacticsExploration
Grocery Store Simulator
2024
Est. copies
≈ 148k–240k
SteamSpy 200k–500k
Est. revenue
$608k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$14.99
6k reviews
Very Positive
Online Co-OpMultiplayer
60 Seconds! Reatomized
2019
Est. copies
≈ 556k–904k
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before the cut
$9.99
19k reviews
Very Positive
2DChoose Your Own Adventure
F1® Manager 2022
2022
Est. copies
≈ 258k–419k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Mostly Positive
SimulationStrategy
Good Pizza, Great Pizza - Cooking Simulator Game
2023
Est. copies
≈ 160k–260k
SteamSpy 100k–200k
Est. revenue
$440k–$1.2M after Steam's cut $800k–$1.8M before the cut
$9.99
7k reviews
Very Positive
FunnyManagement
112 Operator
2020
Est. copies
≈ 193k–313k
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$24.99
7k reviews
Very Positive
SimulationRealistic
Automation - The Car Company Tycoon Game
2015
Est. copies
≈ 820k–1.3M
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
$6.8M–$18.2M after Steam's cut $12.3M–$28.0M before the cut
$29.99
18k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.