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How many copies did Beacon sell?

Estimated copies sold
≈ 5k–8k
from 201 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Beacon and predicted how it would do from its 8 similar games. Every figure here, including Beacon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 125k–190k
best case 399k (The Flame in the Flood)
Games like Beacon

A typical game among these

≈ 125k–190k copies

≈ $667k–$1.2M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Flame in the Flood at ≈ 304k–494k copies, ≈ $1.3M–$3.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 273 to 2k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Survival + Action Roguelike, priced around $15.
When they shipped
The similar games span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Eldritch
2013
Est. copies
≈ 140k–228k
SteamSpy 200k–500k
Est. revenue
$578k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$14.99
2k reviews
Very Positive
Action RoguelikeRogue-like
The Flame in the Flood
2016
Est. copies
≈ 304k–494k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$14.99
7k reviews
Mostly Positive
SurvivalAdventure
Going Under
2020
Est. copies
≈ 104k–168k
SteamSpy 200k–500k
Est. revenue
$711k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$24.99
4k reviews
Very Positive
Action RoguelikeDungeon Crawler
Super House of Dead Ninjas
2013
Est. copies
≈ 109k–177k
SteamSpy 100k–200k
Est. revenue
$600k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
Action RoguelikeAction
Picayune Dreams
2023
Est. copies
≈ 116k–188k
SteamSpy 100k–200k
Est. revenue
$159k–$427k after Steam's cut $289k–$657k before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
Bullet HellPsychedelic
20XX
2017
Est. copies
≈ 158k–256k
SteamSpy 200k–500k
Est. revenue
$650k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$14.99
5k reviews
Very Positive
PlatformerAction Roguelike
Devil Slayer - Raksasi
2021
Est. copies
≈ 71k–115k
SteamSpy 200k–500k
Est. revenue
$292k–$786k after Steam's cut $532k–$1.2M before Steam's cut
$14.99
3k reviews
Very Positive
DifficultAction Roguelike
30XX
2023
Est. copies
≈ 70k–114k
SteamSpy 100k–200k
Est. revenue
$385k–$1.0M after Steam's cut $700k–$1.6M before Steam's cut
$19.99
3k reviews
Very Positive
Action RoguelikeSide Scroller

Sizing up your own game? See how many copies games in its genre usually sell before you build it.