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How many copies did KURSK sell?

Estimated copies sold
≈ 15k–24k
$83k–$222k after Steam's cut $150k–$341k before Steam's cut
from 494 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid KURSK and predicted how it would do from its 8 similar games. Every figure here, including KURSK's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 213k–418k
best case 2.9M (Barotrauma)
Games like KURSK

A typical game among these

≈ 213k–418k copies

≈ $959k–$6.9M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Barotrauma at ≈ 2.2M–3.6M copies, ≈ $21.5M–$57.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 19k reviews in their first month; the range was 3k to 43k.
The genre you'd be entering
These games
The similar games share Naval (7 of 8) and Military (6 of 8).
The winners
Winners here lead with Co-op + Survival, priced around $35.
When they shipped
The similar games span 2008 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 100k–200k
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SimulationNaval Combat
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2023
Est. copies
≈ 2.2M–3.6M
24x vs typical
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Very Positive
Co-opMultiplayer
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≈ 167k–271k
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Est. revenue
$458k–$1.2M after Steam's cut $832k–$1.9M before Steam's cut
$9.99
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UBOAT
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≈ 678k–1.1M
7.4x vs typical
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2.2x vs typical
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SteamSpy 200k–500k
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Free
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World War IIStrategy

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