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How many copies did Z Dawn sell?

Estimated copies sold
≈ 8k–14k
$23k–$62k after Steam's cut $42k–$96k before Steam's cut
from 292 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Z Dawn and predicted how it would do from its 8 similar games. Every figure here, including Z Dawn's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 15k–162k
best case 399k (NEO Scavenger)
Games like Z Dawn

A typical game among these

≈ 15k–162k copies

≈ $110k–$1.2M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: NEO Scavenger at ≈ 304k–494k copies, ≈ $1.3M–$3.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 388 reviews in their first month; the range was 17 to 2k.
The genre you'd be entering
These games
The similar games share Turn-Based Strategy (6 of 8) and Survival (5 of 8).
The winners
Winners here lead with Survival + Post-apocalyptic, priced around $15.
When they shipped
The similar games span 2013 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Thea: The Awakening
2015
Est. copies
≈ 184k–300k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before Steam's cut
$19.99
4k reviews
Very Positive
StrategyRPG
Expeditions: Conquistador
2013
Est. copies
≈ 103k–167k
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
2k reviews
Mostly Positive
RPGStrategy
NEO Scavenger
2014
Est. copies
≈ 304k–494k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$14.99
5k reviews
Very Positive
SurvivalPost-apocalyptic
The Last Flame
2025
Est. copies
≈ 73k–118k
SteamSpy 200k–500k
Est. revenue
$401k–$1.1M after Steam's cut $729k–$1.7M before Steam's cut
$19.99
3k reviews
Very Positive
Rogue-likeAuto Battler
Sandwalkers
2025
Est. copies
≈ 14k–23k
SteamSpy 200k–500k
Est. revenue
$77k–$207k after Steam's cut $140k–$319k before Steam's cut
$19.99
566 reviews
Mostly Positive
SingleplayerTurn-Based Combat
Curious Expedition 2
2021
Est. copies
≈ 103k–167k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$566k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
Very Positive
AdventureSimulation
Myriads: Renaissance
2023
Est. copies
≈ 992–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$9.99
40 reviews
Mostly Positive
StrategyCity Builder
Burned Land
2021
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$30k before Steam's cut
$9.99
105 reviews
Mixed
4XTurn-Based Strategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.