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wishvane

How big is Beat Boxers?

Estimated owners
≈ 3k–4k
from 89 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Beat Boxers out and predicted the genre from its 8 similar games. Every figure here, including Beat Boxers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.0M–4.4M
best case 18.5M (Brawlhalla)
The Fighting genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.0M–4.4M copies
≈ $22.7M–$58.3M after Steam's cut
from ~71k reviews
Best case
≈ 14.1M–22.9M copies
Brawlhalla
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Fighting (5 of 8) and 2D Fighter (3 of 8).
The winners
Winners here lead with Fighting + 2D Fighter. The breakout hits carry Free to Play + 2D Platformer + Casual; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Brawlhalla
2017
Est. copies
≈ 14.1M–22.9M
5.7x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
409k reviews
Mostly Positive
Free to PlayMultiplayer
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before the cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.1M
4.2x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
301k reviews
Mostly Positive
Battle RoyaleMultiplayer
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.8M after Steam's cut $65.4M–$148.8M before the cut
$39.99
95k reviews
Very Positive
FightingAction
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.7M–$24.4M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
DRAGON BALL FighterZ
2018
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$57.5M–$154.6M after Steam's cut $104.5M–$237.8M before the cut
$89.99
76k reviews
Very Positive
FightingAnime
Gang Beasts
2017
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.6M–$33.8M after Steam's cut $22.9M–$52.0M before the cut
$19.99
66k reviews
Very Positive
FunnyPhysics
Batman™: Arkham Origins
2013
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$18.5M–$49.7M after Steam's cut $33.6M–$76.5M before the cut
$19.99
65k reviews
Very Positive
ActionOpen World

Sizing up your own game? See what its genre can realistically do before you build it.