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How many copies did Starpoint Gemini 3 sell?

Estimated copies sold
≈ 23k–38k
$191k–$512k after Steam's cut $346k–$788k before the cut
from 875 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Starpoint Gemini 3 out and predicted the genre from its 8 similar games. Every figure here, including Starpoint Gemini 3's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 972k–1.2M
best case 8.8M (Kerbal Space Program)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 972k–1.2M copies
≈ $9.4M–$22.4M after Steam's cut
from ~30k reviews
Best case
≈ 6.7M–10.9M copies
Kerbal Space Program · ≈ $73.8M–$198.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Space (8 of 8).
The winners
Winners here lead with Space + Simulation, priced around $20.
The era
The games you compared span 2015 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

STAR WARS™: Squadrons
2020
Est. copies
≈ 741k–1.2M
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.9M after Steam's cut $14.8M–$33.7M before the cut
$39.99
28k reviews
Mixed
FlightSpace
X4: Foundations
2018
Est. copies
≈ 899k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.4M–$33.2M after Steam's cut $22.5M–$51.1M before the cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
Universe Sandbox
2015
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Empyrion - Galactic Survival
2020
Est. copies
≈ 906k–1.5M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
$19.99
34k reviews
Mostly Positive
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Kerbal Space Program
2015
Est. copies
≈ 6.7M–10.9M
4.9x vs typical
SteamSpy 2M–5M
Est. revenue
$73.8M–$198.5M after Steam's cut $134.2M–$305.4M before the cut
$39.99
145k reviews
Overwhelmingly Positive
SpaceSimulation
Hardspace: Shipbreaker
2022
Est. copies
≈ 532k–865k
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
Elite Dangerous
2015
Est. copies
≈ 5.0M–8.1M
3.6x vs typical
SteamSpy 2M–5M
Est. revenue
$27.3M–$73.3M after Steam's cut $49.6M–$112.8M before the cut
$19.99
107k reviews
Mostly Positive
Space SimSpace

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