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How many copies did Aye Aye, Captain sell?

Estimated copies sold
≈ 26–43
$43–$117 after Steam's cut $78–$180 before the cut
from 1 reviews (1 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Aye Aye, Captain out and predicted the genre from its 8 similar games. Every figure here, including Aye Aye, Captain's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23k–43k
best case 502k (Pixel Piracy)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 23k–43k copies
≈ $114k–$332k after Steam's cut
from ~779 reviews
Best case
≈ 382k–621k copies
Pixel Piracy · ≈ $1.6M–$4.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (6 of 8) and Pirates (4 of 8).
The winners
Winners here lead with Action Roguelike + Sandbox, priced around $15. The breakout hits carry Action Roguelike + Sandbox + Side Scroller; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Abandon Ship
2019
Est. copies
≈ 39k–63k
1.7x vs typical
SteamSpy 50k–100k
Est. revenue
$267k–$718k after Steam's cut $485k–$1.1M before the cut
$24.99
1k reviews
Mostly Positive
PiratesRogue-lite
Rogue Waters
2024
Est. copies
≈ 30k–49k
1.6x vs typical
SteamSpy 50k–100k
Est. revenue
$247k–$665k after Steam's cut $450k–$1.0M before the cut
$29.99
1k reviews
Mostly Positive
Tactical RPGTurn-Based Tactics
Distant Star: Revenant Fleet
2015
Est. copies
≈ 14k–22k
SteamSpy 50k–100k
Est. revenue
$38k–$102k after Steam's cut $69k–$157k before the cut
$9.99
298 reviews
Mixed
IndieStrategy
Endless Voyage / 无尽航线
2021
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$79k–$213k after Steam's cut $144k–$328k before the cut
$16.99
684 reviews
Mostly Positive
StrategyRPG
Overfall
2016
Est. copies
≈ 35k–57k
SteamSpy 100k–200k
Est. revenue
$48k–$130k after Steam's cut $88k–$200k before the cut
$4.99
881 reviews
Mixed
Strategy RPGExploration
The Caribbean Sail
2017
Est. copies
≈ 18k–30k
SteamSpy 20k–50k
Est. revenue
$75k–$203k after Steam's cut $137k–$312k before the cut
$14.99
532 reviews
Very Positive
PiratesAdventure
Pixel Piracy
2014
Est. copies
≈ 382k–621k
9.4x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
$14.99
7k reviews
Mixed
Action RoguelikeSandbox
Pirates Outlaws
2020
Est. copies
≈ 21k–33k
SteamSpy 20k–50k
Est. revenue
$113k–$304k after Steam's cut $206k–$468k before the cut
$19.99
779 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.