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wishvane

How many copies did Gloomwood sell?

Estimated copies sold
≈ 199k–323k
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
from 8k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gloomwood out and predicted the genre from its 8 similar games. Every figure here, including Gloomwood's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 208k–251k
best case 1.4M (Bodycam)

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 208k–251k copies
≈ $1.6M–$2.4M after Steam's cut
from ~7k reviews
Best case
≈ 1.1M–1.7M copies
Bodycam · ≈ $9.7M–$26.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on FPS (5 of 8) and Immersive Sim (4 of 8).
The winners
Winners here lead with Rogue-lite + Action Roguelike, priced around $20. The breakout hits carry Shooter; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Fallen Aces
2024
Est. copies
≈ 159k–259k
SteamSpy 200k–500k
Est. revenue
$657k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$14.99
7k reviews
Overwhelmingly Positive
Early AccessImmersive Sim
Streets of Rogue
2019
Est. copies
≈ 661k–1.1M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$3.6M–$9.8M after Steam's cut $6.6M–$15.0M before the cut
$19.99
23k reviews
Overwhelmingly Positive
Rogue-liteAction Roguelike
Bodycam
2024
Est. copies
≈ 1.1M–1.7M
6.7x vs typical
SteamSpy 500k–1M
Est. revenue
$9.7M–$26.2M after Steam's cut $17.7M–$40.2M before the cut
$33.32
44k reviews
Mostly Positive
Early AccessFPS
Zero Hour
2024
Est. copies
≈ 798k–1.3M
5.0x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$9.99
33k reviews
Mostly Positive
TacticalShooter
Shadows of Doubt
2024
Est. copies
≈ 421k–683k
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$24.99
18k reviews
Very Positive
DetectiveImmersive Sim
Cruelty Squad
2021
Est. copies
≈ 606k–985k
3.7x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$9.0M after Steam's cut $6.1M–$13.8M before the cut
$19.99
24k reviews
Overwhelmingly Positive
CapitalismSurreal
Into the Dead: Our Darkest Days
2025
Est. copies
≈ 223k–362k
SteamSpy 100k–200k
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before the cut
$24.99
9k reviews
Very Positive
Early AccessSurvival
Blood West
2023
Est. copies
≈ 158k–256k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$24.99
7k reviews
Very Positive
FPSOpen World

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