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How many copies did Sea of Stars: Sunset Edition sell?

Estimated copies sold
≈ 358k–583k
$3.4M–$9.3M after Steam's cut $6.3M–$14.3M before the cut
from 15k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sea of Stars: Sunset Edition out and predicted the genre from its 8 similar games. Every figure here, including Sea of Stars: Sunset Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 552k–1.0M
best case 1.4M (Wandering Sword)
The Turn-Based genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 552k–1.0M copies
≈ $8.3M–$12.7M after Steam's cut
from ~20k reviews
Best case
≈ 1.0M–1.7M copies
Wandering Sword · ≈ $7.1M–$19.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Turn-Based (6 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Martial Arts + Turn-Based, priced around $25.
The era
The games you compared span 2018 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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StrategyTurn-Based Strategy

Sizing up your own game? See what its genre can realistically do before you build it.