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How many copies did Accel Magician Mimi sell?

Estimated copies sold
≈ 50–81
$110–$294 after Steam's cut $200–$453 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Accel Magician Mimi and predicted how it would do from its 8 similar games. Every figure here, including Accel Magician Mimi's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 314k–865k
best case 13.9M (R.E.P.O.)
Games like Accel Magician Mimi

A typical game among these

≈ 314k–865k copies

≈ $2.4M–$6.7M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: R.E.P.O. at ≈ 10.6M–17.2M copies, ≈ $29.1M–$78.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 2k to 67k.
The genre you'd be entering
These games
The similar games share Action Roguelike (5 of 8) and Rogue-like (3 of 8).
The winners
Winners here lead with Co-op, priced around $20. The breakout hits carry Co-op + Horror + Online Co-Op; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Moonlighter
2018
Est. copies
≈ 747k–1.2M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.5M–$17.0M before Steam's cut
$19.99
25k reviews
Very Positive
Hack and SlashPixel Graphics
R.E.P.O.
2025
Est. copies
≈ 10.6M–17.2M
38x vs typical
SteamSpy 10M–20M
Est. revenue
$29.1M–$78.2M after Steam's cut $52.9M–$120.2M before Steam's cut
$9.99
427k reviews
Overwhelmingly Positive
HorrorOnline Co-Op
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
34x vs typical
SteamSpy 5M–10M
Est. revenue
$77.8M–$209.2M after Steam's cut $141.5M–$321.9M before Steam's cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op
Rogue Legacy
2013
Est. copies
≈ 1.2M–1.9M
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before Steam's cut
$14.99
19k reviews
Very Positive
RoguevaniaPlatformer
Curse of the Dead Gods
2021
Est. copies
≈ 229k–373k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$19.99
9k reviews
Very Positive
Action RoguelikeIsometric
HighFleet
2021
Est. copies
≈ 185k–300k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before Steam's cut
$29.99
7k reviews
Very Positive
SingleplayerIndie
ALTF4
2021
Est. copies
≈ 268k–435k
SteamSpy 200k–500k
Est. revenue
$220k–$592k after Steam's cut $400k–$911k before Steam's cut
$2.99
11k reviews
Mostly Positive
RunnerPhysics
EVERSPACE™
2017
Est. copies
≈ 395k–642k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike

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