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How many copies did SimRail - The Railway Simulator sell?

Estimated copies sold
≈ 129k–210k
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left SimRail - The Railway Simulator out and predicted the genre from its 8 similar games. Every figure here, including SimRail - The Railway Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 507k–780k
best case 1.2M (Transport Fever 2)

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 507k–780k copies
≈ $4.3M–$5.0M after Steam's cut
from ~17k reviews
Best case
≈ 924k–1.5M copies
Transport Fever 2 · ≈ $10.2M–$27.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Management (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation, priced around $40. The breakout hits carry City Builder; a typical game here doesn't.
The era
The games you compared span 2015 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Workers & Resources: Soviet Republic
2024
Est. copies
≈ 638k–1.0M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$7.0M–$18.9M after Steam's cut $12.8M–$29.0M before the cut
$39.99
27k reviews
Very Positive
StrategySimulation
Transport Fever 2
2019
Est. copies
≈ 924k–1.5M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$10.2M–$27.3M after Steam's cut $18.5M–$42.0M before the cut
$39.99
32k reviews
Very Positive
SimulationStrategy
shapez 2 - Factory
2026
Est. copies
≈ 356k–578k
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$29.99
15k reviews
Overwhelmingly Positive
ManagementStrategy
Mini Metro
2015
Est. copies
≈ 772k–1.3M
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$9.99
17k reviews
Overwhelmingly Positive
StrategyPuzzle
Railway Empire
2018
Est. copies
≈ 294k–478k
too small to compare
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$29.99
10k reviews
Very Positive
StrategySimulation
Transport Fever
2016
Est. copies
≈ 433k–704k
too small to compare
SteamSpy 1M–2M
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.8M before the cut
$29.99
11k reviews
Very Positive
FlightCity Builder
OpenTTD
2021
Est. copies
≈ 417k–677k
SteamSpy 1M–2M
Est. revenue
Free
Free
17k reviews
Very Positive
SimulationBuilding
Train Simulator Classic
2015
Est. copies
≈ 1.4M–2.2M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$11.2M–$30.1M after Steam's cut $20.4M–$46.3M before the cut
$29.99
29k reviews
Mostly Positive
SimulationTrains

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