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How many copies did Scrapping Simulator sell?

Estimated copies sold
≈ 2k–3k
$7k–$18k after Steam's cut $12k–$27k before the cut
from 70 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Scrapping Simulator out and predicted the genre from its 8 similar games. Every figure here, including Scrapping Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.5M–5.4M
best case 42.5M (Geometry Dash)
The Sandbox genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.5M–5.4M copies
≈ $26.6M–$35.5M after Steam's cut
from ~96k reviews
Best case
≈ 32.4M–52.6M copies
Geometry Dash · ≈ $44.4M–$119.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sandbox (4 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $20. The breakout hits carry Singleplayer + Funny; a typical game here doesn't.
The era
The games you compared span 2008 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
6.5x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
Slime Rancher
2017
Est. copies
≈ 5.3M–8.7M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$29.4M–$79.0M after Steam's cut $53.4M–$121.6M before the cut
$19.99
155k reviews
Overwhelmingly Positive
CuteExploration
Trove
2015
Est. copies
≈ 4.3M–7.0M
SteamSpy 10M–20M
Est. revenue
Free
Free
93k reviews
Mostly Positive
Free to PlayOpen World
GRIS
2018
Est. copies
≈ 2.9M–4.7M
SteamSpy 2M–5M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.8M–$49.5M before the cut
$14.99
96k reviews
Overwhelmingly Positive
BeautifulAtmospheric
Planet Coaster
2016
Est. copies
≈ 2.9M–4.7M
too small to compare
SteamSpy 2M–5M
Est. revenue
$35.6M–$95.8M after Steam's cut $64.8M–$147.4M before the cut
$44.99
72k reviews
Very Positive
SimulationBuilding
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.1M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$20.7M–$55.7M after Steam's cut $37.7M–$85.7M before the cut
$19.99
152k reviews
Overwhelmingly Positive
SandboxSimulation
Firewatch
2016
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$21.7M–$58.3M after Steam's cut $39.4M–$89.7M before the cut
$19.99
99k reviews
Very Positive
AdventureAtmospheric
SPORE™
2008
Est. copies
≈ 3.8M–6.1M
too small to compare
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M after Steam's cut $37.5M–$85.3M before the cut
$19.99
72k reviews
Very Positive
God GameOpen World

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