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How many copies did Grapple Hoops sell?

Estimated copies sold
≈ 2k–4k
$7k–$20k after Steam's cut $13k–$30k before Steam's cut
from 90 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Grapple Hoops and predicted how it would do from its 8 similar games. Every figure here, including Grapple Hoops's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 764k–1.1M
best case 9.3M (Titanfall® 2)
Games like Grapple Hoops

A typical game among these

≈ 764k–1.1M copies

≈ $4.9M–$7.9M after Steam's cut

from ~20k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Titanfall® 2 at ≈ 7.1M–11.6M copies, ≈ $58.7M–$158.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 68 to 16k.
The genre you'd be entering
These games
The similar games share Fast-Paced (5 of 8) and Parkour (5 of 8).
The winners
Winners here lead with FPS + Mechs, priced around $30. The breakout hits carry Mechs + Sci-fi + Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Quake Live
2014
Est. copies
≈ 890k–1.4M
SteamSpy 2M–5M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before Steam's cut
$9.99
16k reviews
Very Positive
FPSArena Shooter
Sunset Overdrive
2018
Est. copies
≈ 441k–717k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before Steam's cut
$19.99
15k reviews
Very Positive
Open WorldAction
Neon White
2022
Est. copies
≈ 518k–842k
SteamSpy 200k–500k
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.7M before Steam's cut
$24.99
21k reviews
Overwhelmingly Positive
FPS3D Platformer
Titanfall® 2
2020
Est. copies
≈ 7.1M–11.6M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$58.7M–$158.0M after Steam's cut $106.8M–$243.0M before Steam's cut
$29.99
287k reviews
Overwhelmingly Positive
FPSMechs
My Friend Pedro
2019
Est. copies
≈ 821k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.7M before Steam's cut
$19.99
28k reviews
Overwhelmingly Positive
ActionIndie
SpeedRunners
2016
Est. copies
≈ 1.5M–2.5M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.2M after Steam's cut $11.6M–$26.4M before Steam's cut
$14.99
37k reviews
Very Positive
MultiplayerRacing
Clustertruck
2016
Est. copies
≈ 773k–1.3M
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before Steam's cut
$14.99
19k reviews
Very Positive
ParkourAutomobile Sim
Protoball
2021
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 100k–200k
Est. revenue
Free
Free
122 reviews
Mostly Positive
SportsAction

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