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How many copies did PixPhys sell?

Estimated copies sold
≈ 5k–9k
$6k–$16k after Steam's cut $11k–$24k before the cut
from 216 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left PixPhys out and predicted the genre from its 8 similar games. Every figure here, including PixPhys's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 409k–1.6M
best case 11.9M (People Playground)
The Physics genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 409k–1.6M copies
≈ $3.2M–$12.0M after Steam's cut
from ~23k reviews
Best case
≈ 9.1M–14.8M copies
People Playground · ≈ $24.9M–$67.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Physics (5 of 8) and Moddable (4 of 8).
The winners
Winners here lead with Sandbox + Gore, priced around $10.
The era
The games you compared span 2012 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Noita
2020
Est. copies
≈ 2.3M–3.8M
3.8x vs typical
SteamSpy 2M–5M
Est. revenue
$12.8M–$34.3M after Steam's cut $23.2M–$52.7M before the cut
$19.99
88k reviews
Overwhelmingly Positive
PhysicsRogue-like
People Playground
2019
Est. copies
≈ 9.1M–14.8M
13x vs typical
SteamSpy 5M–10M
Est. revenue
$24.9M–$67.1M after Steam's cut $45.4M–$103.2M before the cut
$9.99
315k reviews
Overwhelmingly Positive
SandboxGore
Paint the Town Red
2021
Est. copies
≈ 801k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.4M–$11.8M after Steam's cut $8.0M–$18.2M before the cut
$19.99
32k reviews
Overwhelmingly Positive
GoreBlood
Cosmoteer: Starship Architect & Commander
2022
Est. copies
≈ 306k–497k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$19.99
13k reviews
Very Positive
Sci-fiSingleplayer
Airships: Conquer the Skies
2018
Est. copies
≈ 199k–323k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$24.99
7k reviews
Overwhelmingly Positive
Vehicular Combat4X
Cortex Command
2012
Est. copies
≈ 314k–510k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$19.99
6k reviews
Mostly Positive
StrategyIndie
Dome Keeper
2022
Est. copies
≈ 521k–847k
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic
Forts
2017
Est. copies
≈ 863k–1.4M
SteamSpy 1M–2M
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.7M before the cut
$14.99
25k reviews
Very Positive
Base-BuildingMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.