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How many copies did Welcome to Goodland sell?

Estimated copies sold
≈ 893–1k
$4k–$11k after Steam's cut $8k–$17k before Steam's cut
from 36 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Welcome to Goodland and predicted how it would do from its 8 similar games. Every figure here, including Welcome to Goodland's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 56k–241k
best case 388k (Suzerain)
Games like Welcome to Goodland

A typical game among these

≈ 56k–241k copies

≈ $405k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Suzerain at ≈ 296k–481k copies, ≈ $1.6M–$4.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 498 reviews in their first month; the range was 1 to 855.
The genre you'd be entering
These games
The similar games share Choose Your Own Adventure (5 of 8) and Political Sim (4 of 8).
The winners
Winners here lead with Visual Novel + Choose Your Own Adventure, priced around $20.
When they shipped
The similar games span 2013 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Suzerain
2020
Est. copies
≈ 296k–481k
4.2x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before Steam's cut
$19.99
12k reviews
Very Positive
Visual NovelChoose Your Own Adventure
For the People
2020
Est. copies
≈ 20k–33k
SteamSpy under 20k
Est. revenue
$95k–$255k after Steam's cut $173k–$393k before Steam's cut
$16.99
819 reviews
Mostly Positive
Choose Your Own AdventureVisual Novel
CHANGE: A Homeless Survival Experience
2020
Est. copies
≈ 71k–116k
SteamSpy 20k–50k
Est. revenue
$391k–$1.1M after Steam's cut $711k–$1.6M before Steam's cut
$19.99
3k reviews
Very Positive
Choose Your Own AdventureTime Management
Mind Scanners
2021
Est. copies
≈ 37k–60k
SteamSpy under 20k
Est. revenue
$171k–$460k after Steam's cut $311k–$708k before Steam's cut
$16.99
1k reviews
Mostly Positive
Time ManagementDystopian
7 Grand Steps: What Ancients Begat
2013
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$268k–$720k after Steam's cut $487k–$1.1M before Steam's cut
$19.99
771 reviews
Mixed
IndieBoard Game
Long Live The Queen
2013
Est. copies
≈ 453k–736k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before Steam's cut
$9.99
7k reviews
Very Positive
Visual NovelPolitical Sim
Beholder 3
2022
Est. copies
≈ 71k–116k
SteamSpy 200k–500k
Est. revenue
$352k–$946k after Steam's cut $640k–$1.5M before Steam's cut
$17.99
3k reviews
Mixed
Political SimSimulation
Cool Kingdom
2025
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$41–$111 after Steam's cut $75–$170 before Steam's cut
$2.99
2 reviews
2 user reviews
MedievalChoices Matter

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