Sign in
wishvane

How many copies did KUUKIYOMI: Consider It! ONLINE sell?

Estimated copies sold
≈ 8k–13k
$20k–$55k after Steam's cut $37k–$84k before Steam's cut
from 333 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid KUUKIYOMI: Consider It! ONLINE and predicted how it would do from its 8 similar games. Every figure here, including KUUKIYOMI: Consider It! ONLINE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11.8M–38.1M
best case 37.9M (HELLDIVERS™ 2)
Games like KUUKIYOMI: Consider It! ONLINE

A typical game among these

≈ 11.8M–38.1M copies

≈ $79.1M–$152.6M after Steam's cut

from ~565k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Co-op (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: HELLDIVERS™ 2 at ≈ 28.9M–46.9M copies, ≈ $317.6M–$854.0M after Steam's cut.

The genre you'd be entering
These games
The similar games share Co-op (4 of 8) and FPS (3 of 8).
The winners
Winners here lead with Third-Person Shooter + Shooter, priced around $40.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Destiny 2
2019
Est. copies
≈ 19.1M–31.0M
SteamSpy 20M–50M
Est. revenue
Free
Free
663k reviews
Mostly Positive
Free to PlayOpen World
Portal 2
2011
Est. copies
≈ 29.5M–48.0M
SteamSpy 5M–10M
Est. revenue
$81.1M–$218.1M after Steam's cut $147.5M–$335.6M before Steam's cut
$9.99
467k reviews
Overwhelmingly Positive
HELLDIVERS™ 2
2024
Est. copies
≈ 28.9M–46.9M
2.1x vs typical
SteamSpy 20M–50M
Est. revenue
$317.6M–$854.0M after Steam's cut $577.5M–$1313.8M before Steam's cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE
Halo: The Master Chief Collection
2019
Est. copies
≈ 7.6M–12.3M
SteamSpy 5M–10M
Est. revenue
$83.3M–$223.9M after Steam's cut $151.4M–$344.5M before Steam's cut
$39.99
263k reviews
Very Positive
Great SoundtrackFPS
Warframe
2013
Est. copies
≈ 42.9M–69.7M
SteamSpy 20M–50M
Est. revenue
Free
Free
678k reviews
Very Positive
Free to PlayAction RPG
Among Us
2018
Est. copies
≈ 22.8M–37.0M
SteamSpy 20M–50M
Est. revenue
$31.3M–$84.0M after Steam's cut $56.8M–$129.3M before Steam's cut
$4.99
749k reviews
Very Positive
MultiplayerSocial Deduction
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
SteamSpy 5M–10M
Est. revenue
$77.8M–$209.2M after Steam's cut $141.5M–$321.9M before Steam's cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox

Sizing up your own game? See how many copies games in its genre usually sell before you build it.