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How many copies did Coins, Chests and Loot sell?

Estimated copies sold
≈ 124–202
$68–$183 after Steam's cut $123–$281 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Coins, Chests and Loot and predicted how it would do from its 8 similar games. Every figure here, including Coins, Chests and Loot's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 39k–86k
best case 228k (Firestone – Idle Clicker Online RPG)
Games like Coins, Chests and Loot

A typical game among these

≈ 39k–86k copies

≈ $96k–$296k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Firestone – Idle Clicker Online RPG at ≈ 174k–282k copies.

What their first month looked like
About half the games that made it here had over 870 reviews in their first month; the range was 147 to 5k.
The genre you'd be entering
These games
The similar games share Idler (7 of 8) and Clicker (6 of 8).
The winners
Winners here lead with Idler + Clicker.
When they shipped
The similar games span 2018 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.1x vs typical
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