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How many copies did JoJo Siwa: Worldwide Party sell?

Estimated copies sold
≈ 2k–3k
from 84 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left JoJo Siwa: Worldwide Party out and predicted the genre from its 8 similar games. Every figure here, including JoJo Siwa: Worldwide Party's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 176k–256k
best case 516k (Spirit City: Lofi Sessions)
The Music genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 176k–256k copies
≈ $804k–$1.1M after Steam's cut
from ~4k reviews
Best case
≈ 393k–638k copies
Spirit City: Lofi Sessions · ≈ $1.3M–$3.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Music (5 of 8) and Runner (5 of 8).
The winners
Winners here lead with Cyberpunk + Runner, priced around $12. The breakout hits carry Cozy + Relaxing + Casual; a typical game here doesn't.
The era
The games you compared span 2011 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Ghostrunner 2
2023
Est. copies
≈ 273k–443k
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before the cut
$39.99
11k reviews
Very Positive
CyberpunkAction
Virtual Cottage
2020
Est. copies
≈ 292k–474k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Overwhelmingly Positive
CozyRelaxing
Hextech Mayhem: A League of Legends Story™
2021
Est. copies
≈ 58k–95k
SteamSpy 200k–500k
Est. revenue
$160k–$430k after Steam's cut $291k–$662k before the cut
$9.99
2k reviews
Mostly Positive
MusicRhythm
BIT.TRIP RUNNER
2011
Est. copies
≈ 205k–334k
SteamSpy 200k–500k
Est. revenue
$564k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$9.99
4k reviews
Very Positive
Melody's Escape
2016
Est. copies
≈ 192k–312k
SteamSpy 200k–500k
Est. revenue
$528k–$1.4M after Steam's cut $960k–$2.2M before the cut
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm
BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien
2013
Est. copies
≈ 160k–260k
SteamSpy 20k–50k
Est. revenue
$659k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$14.99
3k reviews
Very Positive
Kind Words (lo fi chill beats to write to)
2019
Est. copies
≈ 259k–420k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$355k–$954k after Steam's cut $645k–$1.5M before the cut
$4.99
9k reviews
Overwhelmingly Positive
EmotionalRelaxing
Spirit City: Lofi Sessions
2024
Est. copies
≈ 393k–638k
4.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$11.99
16k reviews
Overwhelmingly Positive
CozyRelaxing

Sizing up your own game? See what its genre can realistically do before you build it.