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How many copies did Rhythm Journey sell?

Estimated copies sold
≈ 3k–5k
$5k–$13k after Steam's cut $8k–$19k before Steam's cut
from 114 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rhythm Journey and predicted how it would do from its 8 similar games. Every figure here, including Rhythm Journey's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 166k–259k
best case 262k (Melody's Escape)
Games like Rhythm Journey

A typical game among these

≈ 166k–259k copies

≈ $653k–$1.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Melody's Escape at ≈ 200k–325k copies, ≈ $549k–$1.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 181 reviews in their first month; the range was 2 to 2k.
The genre you'd be entering
These games
The similar games share Music (7 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with Music-Based Procedural Generation + Rhythm, priced around $10.
When they shipped
The similar games span 2013 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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too small to compare
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Hextech Mayhem: A League of Legends Story™
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$160k–$430k after Steam's cut $291k–$661k before Steam's cut
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MusicRhythm
BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien
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Est. copies
≈ 195k–316k
SteamSpy 20k–50k
Est. revenue
$802k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
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Lost in Harmony
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Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
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IndieCasual
Nebula Flow
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≈ 967–2k
too small to compare
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
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IndieRhythm
Runner3
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Est. copies
≈ 9k–15k
too small to compare
SteamSpy under 20k
Est. revenue
$50k–$135k after Steam's cut $91k–$208k before Steam's cut
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ActionIndie
Melody's Escape 2
2026
Est. copies
≈ 9k–14k
too small to compare
SteamSpy 20k–50k
Est. revenue
$36k–$96k after Steam's cut $65k–$148k before Steam's cut
$14.99
350 reviews
Very Positive
Music-Based Procedural GenerationRhythm
Melody's Escape
2016
Est. copies
≈ 200k–325k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$549k–$1.5M after Steam's cut $998k–$2.3M before Steam's cut
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm

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