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How many copies did Dungeon Keeper Gold™ sell?

Estimated copies sold
≈ 15k–25k
$21k–$56k after Steam's cut $38k–$87k before Steam's cut
from 615 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dungeon Keeper Gold™ and predicted how it would do from its 8 similar games. Every figure here, including Dungeon Keeper Gold™'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 52k–218k
best case 846k (Dungeons 3)
Games like Dungeon Keeper Gold™

A typical game among these

≈ 52k–218k copies

≈ $343k–$1.6M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Dungeons 3 at ≈ 644k–1.0M copies, ≈ $5.3M–$14.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 386 reviews in their first month; the range was 16 to 4k.
The genre you'd be entering
These games
The similar games share God Game (5 of 8) and RTS (4 of 8).
The winners
Winners here lead with Villain Protagonist + Base-Building, priced around $30.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.3x vs typical
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too small to compare
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2017
Est. copies
≈ 644k–1.0M
5.6x vs typical
SteamSpy 1M–2M
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RPGAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.