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How many copies did Yellow Taxi Goes Vroom sell?

Estimated copies sold
≈ 48k–78k
$223k–$600k after Steam's cut $406k–$923k before Steam's cut
from 2k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Yellow Taxi Goes Vroom and predicted how it would do from its 8 similar games. Every figure here, including Yellow Taxi Goes Vroom's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5.0M–6.5M
best case 47.6M (Geometry Dash)
Games like Yellow Taxi Goes Vroom

A typical game among these

≈ 5.0M–6.5M copies

≈ $46.9M–$72.4M after Steam's cut

from ~154k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Exploration (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Geometry Dash at ≈ 36.2M–58.9M copies, ≈ $49.7M–$133.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 55k reviews in their first month; the range was 47k to 69k.
The genre you'd be entering
These games
The similar games share Exploration (3 of 8) and Co-op (2 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5. The breakout hits carry Level Editor + Precision Platformer + Difficult; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cuphead
2017
Est. copies
≈ 7.6M–12.4M
SteamSpy 5M–10M
Est. revenue
$41.9M–$112.7M after Steam's cut $76.2M–$173.4M before Steam's cut
$19.99
222k reviews
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DifficultCartoon
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2022
Est. copies
≈ 4.4M–7.2M
SteamSpy 5M–10M
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$29.99
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CatsAdventure
Hell Let Loose
2021
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
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$49.99
150k reviews
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ShooterRealistic
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$33.1M–$89.1M after Steam's cut $60.2M–$137.0M before Steam's cut
$29.99
139k reviews
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MultiplayerOpen World
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$21.0M–$56.6M after Steam's cut $38.3M–$87.1M before Steam's cut
$19.99
154k reviews
Overwhelmingly Positive
SandboxSimulation
Geometry Dash
2014
Est. copies
≈ 36.2M–58.9M
4.2x vs typical
SteamSpy 5M–10M
Est. revenue
$49.7M–$133.7M after Steam's cut $90.4M–$205.7M before Steam's cut
$4.99
647k reviews
Very Positive
DifficultMusic
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before Steam's cut
$2.99
122k reviews
Very Positive
MusicRhythm
Slime Rancher
2017
Est. copies
≈ 5.4M–8.8M
SteamSpy 2M–5M
Est. revenue
$29.8M–$80.2M after Steam's cut $54.2M–$123.4M before Steam's cut
$19.99
158k reviews
Overwhelmingly Positive
CuteExploration

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