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wishvane

How many copies did S.T.A.L.K.E.R.: Clear Sky sell?

Estimated copies sold
≈ 1.2M–1.9M
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
from 23k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left S.T.A.L.K.E.R.: Clear Sky out and predicted the genre from its 8 similar games. Every figure here, including S.T.A.L.K.E.R.: Clear Sky's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.5M–6.0M
best case 18.6M (DayZ)
The Post-apocalyptic genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.5M–6.0M copies
≈ $68.3M–$80.7M after Steam's cut
from ~137k reviews
Best case
≈ 14.2M–23.0M copies
DayZ · ≈ $194.6M–$523.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Post-apocalyptic (8 of 8) and Open World (7 of 8).
The winners
Winners here lead with Open World + Post-apocalyptic, priced around $32. The breakout hits carry Zombies; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Metro 2033 Redux
2014
Est. copies
≈ 7.2M–11.7M
SteamSpy 5M–10M
Est. revenue
$39.6M–$106.6M after Steam's cut $72.1M–$164.0M before the cut
$19.99
139k reviews
Very Positive
Post-apocalypticFPS
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
3.0x vs typical
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Metro Exodus
2020
Est. copies
≈ 3.5M–5.8M
SteamSpy 2M–5M
Est. revenue
$29.2M–$78.5M after Steam's cut $53.1M–$120.8M before the cut
$29.99
134k reviews
Very Positive
Post-apocalypticFPS
Fallout 4
2015
Est. copies
≈ 19.8M–32.2M
3.1x vs typical
SteamSpy 10M–20M
Est. revenue
$108.8M–$292.6M after Steam's cut $197.9M–$450.2M before the cut
$19.99
427k reviews
Very Positive
Open WorldPost-apocalyptic
S.T.A.L.K.E.R. 2: Heart of Chornobyl
2024
Est. copies
≈ 3.2M–5.3M
SteamSpy 2M–5M
Est. revenue
$53.4M–$143.5M after Steam's cut $97.0M–$220.7M before the cut
$59.99
135k reviews
Mostly Positive
Open WorldFPS
DayZ
2018
Est. copies
≈ 14.2M–23.0M
3.4x vs typical
SteamSpy 10M–20M
Est. revenue
$194.6M–$523.2M after Steam's cut $353.8M–$804.9M before the cut
$49.99
466k reviews
Mostly Positive
SurvivalOpen World
Fallout 76
2020
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$40.5M–$109.0M after Steam's cut $73.7M–$167.7M before the cut
$39.99
140k reviews
Mostly Positive
Open WorldMultiplayer
Fallout: New Vegas
2010
Est. copies
≈ 13.5M–21.9M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$37.1M–$99.7M after Steam's cut $67.4M–$153.3M before the cut
$9.99
259k reviews
Overwhelmingly Positive
Open WorldRPG

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