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How many copies did Badlands Crew - Drive, Command, Conquer sell?

Estimated copies sold
≈ 31k–50k
$160k–$431k after Steam's cut $291k–$663k before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Badlands Crew - Drive, Command, Conquer and predicted how it would do from its 8 similar games. Every figure here, including Badlands Crew - Drive, Command, Conquer's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.3M–5.1M
best case 13.1M (7 Days to Die)
Games like Badlands Crew - Drive, Command, Conquer

A typical game among these

≈ 2.3M–5.1M copies

≈ $18.5M–$54.1M after Steam's cut

from ~83k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: 7 Days to Die at ≈ 9.9M–16.2M copies, ≈ $123.1M–$331.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 38k reviews in their first month; the range was 20k to 327k.
The genre you'd be entering
These games
The similar games share Post-apocalyptic (5 of 8) and Survival (5 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $45. The breakout hits carry Zombies + Open World Survival Craft + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$34.5M–$92.8M after Steam's cut $62.8M–$142.8M before Steam's cut
$29.99
138k reviews
Very Positive
Mad Max
2015
Est. copies
≈ 4.4M–7.2M
SteamSpy 2M–5M
Est. revenue
$24.3M–$65.4M after Steam's cut $44.2M–$100.6M before Steam's cut
$19.99
91k reviews
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Open WorldVehicular Combat
Timberborn
2026
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$10.0M–$26.9M after Steam's cut $18.2M–$41.4M before Steam's cut
$34.99
42k reviews
Overwhelmingly Positive
City BuilderVoxel
Crossout
2017
Est. copies
≈ 2.4M–3.9M
SteamSpy 5M–10M
Est. revenue
Free
Free
70k reviews
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Third PersonGun Customization
My Time at Sandrock
2023
Est. copies
≈ 722k–1.2M
SteamSpy 500k–1M
Est. revenue
$7.9M–$21.3M after Steam's cut $14.4M–$32.8M before Steam's cut
$39.99
29k reviews
Very Positive
Life SimBuilding
Fallout Shelter
2017
Est. copies
≈ 2.9M–4.6M
SteamSpy 2M–5M
Est. revenue
Free
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83k reviews
Very Positive
Free to PlayBase-Building
Kenshi
2018
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$29.3M–$78.9M after Steam's cut $53.3M–$121.4M before Steam's cut
$29.99
117k reviews
Overwhelmingly Positive
Open WorldSandbox
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
4.8x vs typical
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies

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