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How many copies did Chess Dungeons: Shubousha sell?

Estimated copies sold
≈ 120–195
$329–$887 after Steam's cut $599–$1k before the cut
from 5 reviews (5 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chess Dungeons: Shubousha out and predicted the genre from its 8 similar games. Every figure here, including Chess Dungeons: Shubousha's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11k–15k
best case 3.4M (Dota Underlords)
The Chess genre

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 11k–15k copies
≈ $27k–$55k after Steam's cut
from ~280 reviews
Best case
≈ 2.6M–4.3M copies
Dota Underlords
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Chess (7 of 8) and Board Game (3 of 8).
The winners
Winners here lead with Auto Battler + Tactical, priced around $12.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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325x vs typical
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FuturisticSokoban
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