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How many copies did Doll Explorer sell?

Estimated copies sold
≈ 3k–4k
$7k–$19k after Steam's cut $13k–$29k before Steam's cut
from 104 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Doll Explorer and predicted how it would do from its 8 similar games. Every figure here, including Doll Explorer's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 20k–36k
best case 896k (Into the Breach)
Games like Doll Explorer

A typical game among these

≈ 20k–36k copies

≈ $86k–$330k after Steam's cut

from ~653 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Into the Breach at ≈ 682k–1.1M copies, ≈ $2.8M–$7.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 320 reviews in their first month; the range was 78 to 1k.
The genre you'd be entering
These games
The similar games share Rogue-lite (6 of 8) and Puzzle (5 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based Tactics, priced around $15. The breakout hits carry Pixel Graphics + Mechs + Indie; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Into the Breach
2018
Est. copies
≈ 682k–1.1M
34x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
Drop Duchy
2025
Est. copies
≈ 82k–134k
5.1x vs typical
SteamSpy 50k–100k
Est. revenue
$339k–$911k after Steam's cut $616k–$1.4M before Steam's cut
$14.99
3k reviews
Very Positive
PuzzleStrategy
The Ouroboros King
2023
Est. copies
≈ 14k–23k
SteamSpy 50k–100k
Est. revenue
$39k–$106k after Steam's cut $72k–$163k before Steam's cut
$9.99
578 reviews
Mostly Positive
Pawnbarian
2021
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$62k–$165k after Steam's cut $112k–$254k before Steam's cut
$9.99
903 reviews
Very Positive
Rogue-likeTurn-Based Combat
Morphblade
2017
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$27k–$74k after Steam's cut $50k–$113k before Steam's cut
$4.99
581 reviews
Very Positive
CasualIndie
Oaken
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$54k–$144k after Steam's cut $98k–$222k before Steam's cut
$19.99
394 reviews
Mostly Positive
Turn-Based TacticsCard Battler
Desktop Dungeons: Rewind
2023
Est. copies
≈ 16k–26k
SteamSpy 100k–200k
Est. revenue
$89k–$239k after Steam's cut $162k–$368k before Steam's cut
$19.99
653 reviews
Mostly Positive
Turn-BasedRogue-like
Rogue Waters
2024
Est. copies
≈ 33k–53k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$269k–$724k after Steam's cut $489k–$1.1M before Steam's cut
$29.99
1k reviews
Mostly Positive
Tactical RPGTurn-Based Tactics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.