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How many copies did laf the game sell?

Estimated copies sold
≈ 149–242
$81–$219 after Steam's cut $148–$337 before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid laf the game and predicted how it would do from its 8 similar games. Every figure here, including laf the game's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 18k–162k
best case 431k (Internet Cafe Simulator 2)
Games like laf the game

A typical game among these

≈ 18k–162k copies

≈ $84k–$1.2M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Life Sim (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Internet Cafe Simulator 2 at ≈ 328k–533k copies, ≈ $1.8M–$4.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 143 reviews in their first month; the range was 1 to 6k.
The genre you'd be entering
These games
The similar games share Life Sim (4 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Simulation + Management, priced around $20.
When they shipped
The similar games span 2015 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Play minigames with Reiko
2023
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$41–$109 after Steam's cut $75–$168 before Steam's cut
$5.99
1 reviews
1 user reviews
Early AccessAnime
Progressbar95
2020
Est. copies
≈ 91k–148k
SteamSpy 200k–500k
Est. revenue
$125k–$337k after Steam's cut $228k–$519k before Steam's cut
$4.99
4k reviews
Overwhelmingly Positive
CasualArcade
Punch Club 2: Fast Forward
2023
Est. copies
≈ 114k–186k
SteamSpy 100k–200k
Est. revenue
$628k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.99
5k reviews
Very Positive
Time ManagementPixel Graphics
Egyptian Senet
2015
Est. copies
≈ 18k–29k
SteamSpy under 20k
Est. revenue
$50k–$133k after Steam's cut $90k–$205k before Steam's cut
$9.99
370 reviews
Mostly Positive
Board GameHistorical
The Coin Game
2026
Est. copies
≈ 148k–240k
SteamSpy 500k–1M
Est. revenue
$811k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$19.99
6k reviews
Very Positive
Life SimArcade
THE GAME OF LIFE 2
2020
Est. copies
≈ 115k–187k
SteamSpy 200k–500k
Est. revenue
$396k–$1.1M after Steam's cut $719k–$1.6M before Steam's cut
$12.49
5k reviews
Mostly Positive
Board GameMultiplayer
Internet Cafe Simulator 2
2022
Est. copies
≈ 328k–533k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before Steam's cut
$19.99
13k reviews
Mostly Positive
Hidden Space Top-Down 3D
2023
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$33k–$88k after Steam's cut $59k–$135k before Steam's cut
$199.99
24 reviews
Mixed
ActionAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.