Sign in
wishvane

How many copies did Fargone sell?

Estimated copies sold
≈ 14k–23k
$47k–$127k after Steam's cut $86k–$195k before the cut
from 597 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fargone out and predicted the genre from its 8 similar games. Every figure here, including Fargone's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 24k–1.7M
best case 25.5M (Unturned)
The Open World genre

4 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 24k–1.7M copies
≈ $116k–$5.6M after Steam's cut
from ~4k reviews
Best case
≈ 19.4M–31.5M copies
Unturned
The genre you'd be entering
The launch
The games that made it here had roughly 2 to 4k reviews in their first month.
Your set
Your set clusters on Open World (6 of 8) and Survival (6 of 8).
The winners
Winners here lead with Survival + Zombies.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Unturned
2017
Est. copies
≈ 19.4M–31.5M
129x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
564k reviews
Very Positive
Free to PlaySurvival
Dysterra
2025
Est. copies
≈ 18k–30k
SteamSpy 20k–50k
Est. revenue
Free
Free
769 reviews
Mixed
SingleplayerPvE
XERA: Survival
2021
Est. copies
≈ 197k–320k
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
8k reviews
Mixed
Base-BuildingOpen World Survival Craft
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
2023
Est. copies
≈ 444k–722k
4.2x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.2M after Steam's cut $5.6M–$12.6M before the cut
$24.99
19k reviews
Mostly Positive
AdventureDriving
Tom Clancy’s The Division™
2016
Est. copies
≈ 3.9M–6.3M
22x vs typical
SteamSpy 5M–10M
Est. revenue
$31.8M–$85.6M after Steam's cut $57.9M–$131.7M before the cut
$29.99
97k reviews
Mostly Positive
Open WorldLooter Shooter
KeepUp Survival
2024
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$74k–$198k after Steam's cut $134k–$305k before the cut
$14.99
746 reviews
Mixed
Open World Survival CraftBase-Building
Anarchy: Wolf's law
2023
Est. copies
≈ 20k–32k
SteamSpy 500k–1M
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before the cut
$4.99
820 reviews
Mostly Positive
SurvivalRealistic
Urge
2021
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$63k–$169k after Steam's cut $114k–$260k before the cut
$17.99
513 reviews
Very Positive
Open World Survival CraftAtmospheric

Sizing up your own game? See what its genre can realistically do before you build it.