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How big is RPG Fitness VR?

Estimated players who have it
≈ 223–363
from 9 reviews (9 user reviews)
Only 9 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid RPG Fitness VR and predicted how it would do from its 8 similar games. Every figure here, including RPG Fitness VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 13k–23k
best case 27.3M (The Forest)
Games like RPG Fitness VR

A typical game among these

≈ 13k–23k copies

≈ $83k–$177k after Steam's cut

from ~443 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 168 reviews in their first month; the range was 26 to 257.
The genre you'd be entering
These games
The similar games share Open World (6 of 8) and VR (6 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Adventure + Survival Horror + Horror; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.8M–33.7M
1542x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
cyubeVR
2018
Est. copies
≈ 35k–56k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$285k–$765k after Steam's cut $517k–$1.2M before Steam's cut
$29.99
1k reviews
Very Positive
VRBuilding
Brigand: Oaxaca
2017
Est. copies
≈ 21k–34k
SteamSpy under 20k
Est. revenue
$58k–$157k after Steam's cut $106k–$241k before Steam's cut
$9.99
617 reviews
Very Positive
Star Shelter
2018
Est. copies
≈ 13k–21k
SteamSpy 50k–100k
Est. revenue
$73k–$195k after Steam's cut $132k–$300k before Steam's cut
$19.99
434 reviews
Mostly Positive
VROpen World Survival Craft
Undead Development
2021
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$43k–$115k after Steam's cut $78k–$177k before Steam's cut
$17.99
349 reviews
Mostly Positive
IndieVR
Strayed
2024
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$45k–$122k after Steam's cut $82k–$187k before Steam's cut
$14.99
443 reviews
Mostly Positive
Early AccessOpen World Survival Craft
Operencia: The Stolen Sun
2020
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$120k–$322k after Steam's cut $218k–$495k before Steam's cut
$29.99
585 reviews
Mostly Positive
Primitier
2025
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$45k–$120k after Steam's cut $81k–$185k before Steam's cut
$19.99
328 reviews
Very Positive
VRSandbox

Sizing up your own game? See how many copies games in its genre usually sell before you build it.