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How many copies did Primitier sell?

Estimated copies sold
≈ 8k–13k
$45k–$120k after Steam's cut $81k–$185k before Steam's cut
from 328 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Primitier and predicted how it would do from its 8 similar games. Every figure here, including Primitier's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 768k–2.0M
best case 4.0M (CarX Drift Racing Online)
Games like Primitier

A typical game among these

≈ 768k–2.0M copies

≈ $10.2M–$23.6M after Steam's cut

from ~28k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: CarX Drift Racing Online at ≈ 3.1M–5.0M copies, ≈ $14.4M–$38.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 18k reviews in their first month; the range was 7k to 49k.
The genre you'd be entering
These games
The similar games share Sandbox (7 of 8) and Physics (6 of 8).
The winners
Winners here lead with Racing + Physics, priced around $17.
When they shipped
The similar games span 2015 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
BONEWORKS
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.8M–$35.8M before Steam's cut
$29.99
36k reviews
Very Positive
VRPhysics
BONELAB
2022
Est. copies
≈ 509k–828k
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.1M after Steam's cut $10.2M–$23.2M before Steam's cut
$39.99
21k reviews
Very Positive
VRPhysics
VTOL VR
2017
Est. copies
≈ 752k–1.2M
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before Steam's cut
$29.99
22k reviews
Overwhelmingly Positive
FlightVR
CarX Drift Racing Online
2017
Est. copies
≈ 3.1M–5.0M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$14.4M–$38.6M after Steam's cut $26.1M–$59.4M before Steam's cut
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics
Hardspace: Shipbreaker
2022
Est. copies
≈ 557k–905k
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.4M after Steam's cut $9.7M–$22.2M before Steam's cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
Hot Dogs, Horseshoes & Hand Grenades
2026
Est. copies
≈ 594k–966k
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
24k reviews
Overwhelmingly Positive
SandboxVR
Universe Sandbox
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.6M–$53.8M before Steam's cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace

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