Sign in
wishvane

How many copies did Knights in Tight Spaces sell?

Estimated copies sold
≈ 23k–38k
$129k–$346k after Steam's cut $234k–$533k before Steam's cut
from 945 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Knights in Tight Spaces and predicted how it would do from its 8 similar games. Every figure here, including Knights in Tight Spaces's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–4k
best case 20k (Mahokenshi - The Samurai Deckbuilder)
Games like Knights in Tight Spaces

A typical game among these

≈ 3k–4k copies

≈ $12k–$17k after Steam's cut

from ~117 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Mahokenshi - The Samurai Deckbuilder at ≈ 15k–25k copies, ≈ $106k–$286k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 73 reviews in their first month; the range was 20 to 262.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Card Battler (6 of 8) and Turn-Based Strategy (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Card Battler, priced around $25. The breakout hits carry Choices Matter + Choose Your Own Adventure + Singleplayer; a typical game here doesn't.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ARC SEED
2025
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $18k–$42k before Steam's cut
$14.99
99 reviews
Mostly Positive
Early AccessStrategy
Ash of Gods: The Way
2023
Est. copies
≈ 13k–20k
4.3x vs typical
SteamSpy 100k–200k
Est. revenue
$86k–$232k after Steam's cut $157k–$357k before Steam's cut
$24.99
506 reviews
Very Positive
Choices MatterTurn-Based Strategy
Lazriel: The Demon's Fall
2023
Est. copies
≈ 2k–4k
SteamSpy 20k–50k
Est. revenue
$9k–$24k after Steam's cut $17k–$38k before Steam's cut
$14.99
89 reviews
Very Positive
Card BattlerTurn-Based Tactics
Mahokenshi - The Samurai Deckbuilder
2023
Est. copies
≈ 15k–25k
5.3x vs typical
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$440k before Steam's cut
$24.99
624 reviews
Mostly Positive
Board GameTurn-Based Tactics
富甲天下W
2023
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before Steam's cut
$7.99
117 reviews
Mixed
StrategyRPG
Paladin's Oath
2022
Est. copies
≈ 3k–6k
SteamSpy 50k–100k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before Steam's cut
$5.99
137 reviews
Very Positive
RPGStrategy
三國立志傳3
2023
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$9k–$23k after Steam's cut $16k–$35k before Steam's cut
$7.99
157 reviews
Very Positive
StrategyRPG
Brawl Tactics: Origins
2024
Est. copies
≈ 992–2k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before Steam's cut
$13.99
40 reviews
Mostly Positive
Turn-Based CombatStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.