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How many copies did ANONYMOUS HUNTING SIMULATOR sell?

Estimated copies sold
≈ 3k–4k
$702–$2k after Steam's cut $1k–$3k before Steam's cut
from 104 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ANONYMOUS HUNTING SIMULATOR and predicted how it would do from its 8 similar games. Every figure here, including ANONYMOUS HUNTING SIMULATOR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.8M–11.5M
best case 57.1M (Stardew Valley)
Games like ANONYMOUS HUNTING SIMULATOR

A typical game among these

≈ 4.8M–11.5M copies

≈ $39.9M–$168.8M after Steam's cut

from ~154k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Simulation (5 of 8) and Building (3 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Farming Sim + Pixel Graphics + Life Sim; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.8M–25.7M
2.5x vs typical
SteamSpy 10M–20M
Est. revenue
$260.5M–$700.4M after Steam's cut $473.7M–$1077.6M before Steam's cut
$59.99
380k reviews
Very Positive
StrategyTurn-Based Strategy
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
6.8x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
My Summer Car
2025
Est. copies
≈ 2.9M–4.8M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.4M after Steam's cut $21.9M–$49.9M before Steam's cut
$14.99
118k reviews
Very Positive
Automobile SimSimulation
VRChat
2017
Est. copies
≈ 9.3M–15.1M
1.7x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.6M after Steam's cut $204.7M–$465.6M before Steam's cut
$49.99
197k reviews
Very Positive
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$21.0M–$56.6M after Steam's cut $38.3M–$87.1M before Steam's cut
$19.99
154k reviews
Overwhelmingly Positive
SandboxSimulation
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$28.5M–$76.7M after Steam's cut $51.9M–$118.0M before Steam's cut
$24.99
144k reviews
Overwhelmingly Positive
Colony SimBase-Building
House Flipper
2018
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$23.4M–$63.0M after Steam's cut $42.6M–$96.9M before Steam's cut
$24.99
112k reviews
Very Positive
SimulationDesign & Illustration

Sizing up your own game? See how many copies games in its genre usually sell before you build it.