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How many copies did Invasion, Tales of Tower Defense sell?

Estimated copies sold
≈ 99–161
$27–$73 after Steam's cut $49–$112 before Steam's cut
from 4 reviews (4 user reviews)
Only 4 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Invasion, Tales of Tower Defense and predicted how it would do from its 8 similar games. Every figure here, including Invasion, Tales of Tower Defense's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 33k–179k
best case 595k (Wildermyth)
Games like Invasion, Tales of Tower Defense

A typical game among these

≈ 33k–179k copies

≈ $145k–$786k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Wildermyth at ≈ 454k–737k copies, ≈ $3.1M–$8.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 462 reviews in their first month; the range was 82 to 6k.
The genre you'd be entering
These games
The similar games share Tower Defense (6 of 8) and Procedural Generation (5 of 8).
The winners
Winners here lead with Party-Based RPG + Choices Matter, priced around $25.
When they shipped
The similar games span 2011 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gnomes
2025
Est. copies
≈ 46k–74k
SteamSpy 20k–50k
Est. revenue
$126k–$338k after Steam's cut $229k–$520k before Steam's cut
$9.99
2k reviews
Overwhelmingly Positive
Tower DefenseTurn-Based
Rogue Tower
2022
Est. copies
≈ 147k–239k
3.8x vs typical
SteamSpy 500k–1M
Est. revenue
$607k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$14.99
6k reviews
Very Positive
Tower DefenseStrategy
Wildermyth
2021
Est. copies
≈ 454k–737k
12x vs typical
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$24.99
18k reviews
Very Positive
Party-Based RPGChoices Matter
Atom Zombie Smasher
2011
Est. copies
≈ 133k–216k
SteamSpy 200k–500k
Est. revenue
$366k–$984k after Steam's cut $665k–$1.5M before Steam's cut
$9.99
2k reviews
Very Positive
Real Time TacticsTower Defense
Variables 2
2021
Est. copies
≈ 11k–18k
SteamSpy 100k–200k
Est. revenue
$47k–$126k after Steam's cut $85k–$193k before Steam's cut
$14.99
457 reviews
Very Positive
Refactor
2022
Est. copies
≈ 12k–19k
SteamSpy 200k–500k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
$4.99
469 reviews
Very Positive
Spellmasons
2023
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$170k–$457k after Steam's cut $309k–$704k before Steam's cut
$19.99
1k reviews
Very Positive
变量 Variables
2019
Est. copies
≈ 29k–48k
SteamSpy 100k–200k
Est. revenue
$89k–$239k after Steam's cut $162k–$368k before Steam's cut
$10.99
1k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.