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How many copies did Minesweeper Collector 2 sell?

Estimated copies sold
≈ 3k–4k
$7k–$19k after Steam's cut $13k–$29k before Steam's cut
from 103 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Minesweeper Collector 2 and predicted how it would do from its 8 similar games. Every figure here, including Minesweeper Collector 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 41k–236k
best case 520k (shapez)
Games like Minesweeper Collector 2

A typical game among these

≈ 41k–236k copies

≈ $210k–$1.6M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: shapez at ≈ 396k–644k copies, ≈ $1.1M–$2.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 744 reviews in their first month; the range was 326 to 14k.
The genre you'd be entering
These games
The similar games share Building (6 of 8) and Management (5 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $10.
When they shipped
The similar games span 2017 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Revhead
2017
Est. copies
≈ 24k–40k
SteamSpy 100k–200k
Est. revenue
$134k–$361k after Steam's cut $244k–$555k before Steam's cut
$19.99
710 reviews
Very Positive
ActionAutomobile Sim
Learning Factory
2025
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$53k–$143k after Steam's cut $97k–$221k before Steam's cut
$14.99
522 reviews
Very Positive
Base-BuildingBuilding
shapez 2 - Factory
2026
Est. copies
≈ 385k–625k
7.2x vs typical
SteamSpy 200k–500k
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$29.99
16k reviews
Overwhelmingly Positive
ManagementStrategy
shapez
2020
Est. copies
≈ 396k–644k
7.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$9.99
16k reviews
Overwhelmingly Positive
AutomationBase-Building
Mind Over Magic
2025
Est. copies
≈ 111k–181k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$765k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
4k reviews
Very Positive
Save Room - Organization Puzzle
2022
Est. copies
≈ 62k–100k
SteamSpy 100k–200k
Est. revenue
$51k–$137k after Steam's cut $92k–$210k before Steam's cut
$2.99
2k reviews
Overwhelmingly Positive
PuzzleInventory Management
Main Assembly
2021
Est. copies
≈ 34k–55k
SteamSpy 50k–100k
Est. revenue
$185k–$496k after Steam's cut $336k–$764k before Steam's cut
$19.99
1k reviews
Very Positive
3DOnline Co-Op
Good Company
2022
Est. copies
≈ 44k–72k
SteamSpy 200k–500k
Est. revenue
$306k–$822k after Steam's cut $556k–$1.3M before Steam's cut
$24.99
2k reviews
Mostly Positive
ManagementEconomy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.