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How many copies did Legumi sell?

Estimated copies sold
≈ 50–81
$69–$184 after Steam's cut $125–$283 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Legumi and predicted how it would do from its 8 similar games. Every figure here, including Legumi's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 27k–35k
best case 150k (Punch Club 2: Fast Forward)
Games like Legumi

A typical game among these

≈ 27k–35k copies

≈ $74k–$271k after Steam's cut

from ~896 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Punch Club 2: Fast Forward at ≈ 114k–186k copies, ≈ $628k–$1.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 350 reviews in their first month; the range was 181 to 2k.
The genre you'd be entering
These games
The similar games share Time Management (7 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Time Management, priced around $22. The breakout hits carry RPG + Card Game + Lore-Rich; a typical game here doesn't.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Godlike Burger
2022
Est. copies
≈ 27k–43k
SteamSpy 50k–100k
Est. revenue
$147k–$396k after Steam's cut $267k–$608k before Steam's cut
$19.99
1k reviews
Mostly Positive
CookingTime Management
懒人修仙传2
2022
Est. copies
≈ 22k–36k
SteamSpy 100k–200k
Est. revenue
$49k–$131k after Steam's cut $89k–$202k before Steam's cut
$7.99
896 reviews
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IdlerExploration
BOOK OF HOURS
2023
Est. copies
≈ 111k–181k
5.0x vs typical
SteamSpy 200k–500k
Est. revenue
$764k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
4k reviews
Very Positive
RPGCard Game
Repair this!
2024
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$40k–$108k after Steam's cut $73k–$166k before Steam's cut
$6.99
843 reviews
Very Positive
ExplorationTime Management
SubwaySim Hamburg
2023
Est. copies
≈ 12k–19k
too small to compare
SteamSpy 20k–50k
Est. revenue
$112k–$300k after Steam's cut $203k–$462k before Steam's cut
$34.99
468 reviews
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CasualSimulation
Floodland
2022
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$149k–$401k after Steam's cut $271k–$617k before Steam's cut
$19.99
1k reviews
Mixed
StrategyPost-apocalyptic
Punch Club 2: Fast Forward
2023
Est. copies
≈ 114k–186k
5.1x vs typical
SteamSpy 100k–200k
Est. revenue
$628k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.99
5k reviews
Very Positive
Time ManagementPixel Graphics
Widget Inc.
2024
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$27k–$71k after Steam's cut $48k–$110k before Steam's cut
$4.99
779 reviews
Very Positive
ClickerAutomation

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