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How many copies did A-Train 9 V5.0 : Japan Train Simulator Ultimate Edition sell?

Estimated copies sold
≈ 942–2k
$10k–$28k after Steam's cut $19k–$43k before Steam's cut
from 38 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid A-Train 9 V5.0 : Japan Train Simulator Ultimate Edition and predicted how it would do from its 8 similar games. Every figure here, including A-Train 9 V5.0 : Japan Train Simulator Ultimate Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 234k–756k
best case 1.2M (Transport Fever 2)
Games like A-Train 9 V5.0 : Japan Train Simulator Ultimate Edition

A typical game among these

≈ 234k–756k copies

≈ $1.9M–$13.1M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Transport Fever 2 at ≈ 950k–1.5M copies, ≈ $10.4M–$28.1M after Steam's cut.

The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Trains (7 of 8).
The winners
Winners here lead with Simulation + Management, priced around $40.
When they shipped
The similar games span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rolling Line
2018
Est. copies
≈ 79k–129k
SteamSpy 200k–500k
Est. revenue
$437k–$1.2M after Steam's cut $794k–$1.8M before Steam's cut
$19.99
3k reviews
Overwhelmingly Positive
TrainsSimulation
Transport Fever 2
2019
Est. copies
≈ 950k–1.5M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.1M after Steam's cut $19.0M–$43.2M before Steam's cut
$39.99
33k reviews
Very Positive
SimulationStrategy
Transport Fever
2016
Est. copies
≈ 452k–734k
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M after Steam's cut $6.8M–$15.4M before Steam's cut
$29.99
11k reviews
Very Positive
FlightCity Builder
Rise of Industry
2019
Est. copies
≈ 121k–196k
SteamSpy 200k–500k
Est. revenue
$997k–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$29.99
4k reviews
Mostly Positive
ManagementStrategy
Railway Empire
2018
Est. copies
≈ 296k–480k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before Steam's cut
$29.99
10k reviews
Very Positive
StrategySimulation
Train Fever
2014
Est. copies
≈ 197k–321k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$19.99
4k reviews
Mixed
SimulationTrains
OpenTTD
2021
Est. copies
≈ 422k–686k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
17k reviews
Very Positive
SimulationBuilding
Train Simulator Classic
2015
Est. copies
≈ 1.4M–2.3M
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$11.9M–$31.9M after Steam's cut $21.6M–$49.1M before Steam's cut
$29.99
29k reviews
Mostly Positive
SimulationTrains

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