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How many copies did FlyKnight Enhanced Edition sell?

Estimated copies sold
≈ 292k–475k
$482k–$1.3M after Steam's cut $876k–$2.0M before Steam's cut
from 12k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid FlyKnight Enhanced Edition and predicted how it would do from its 8 similar games. Every figure here, including FlyKnight Enhanced Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 13k–79k
best case 3.4M (Gunfire Reborn)
Games like FlyKnight Enhanced Edition

A typical game among these

≈ 13k–79k copies

≈ $69k–$511k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Gunfire Reborn at ≈ 2.6M–4.2M copies, ≈ $14.2M–$38.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 358 reviews in their first month; the range was 72 to 63k.
The genre you'd be entering
These games
The similar games share First-Person (6 of 8) and Action RPG (5 of 8).
The winners
Winners here lead with Rogue-lite + FPS, priced around $20. The breakout hits carry FPS + Rogue-like + Online Co-Op; a typical game here doesn't.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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ActionIndie

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