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wishvane

How many copies did Sky Rogue sell?

Estimated copies sold
≈ 42k–68k
$232k–$623k after Steam's cut $421k–$958k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sky Rogue out and predicted the genre from its 8 similar games. Every figure here, including Sky Rogue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 86k–813k
best case 1.4M (Trailmakers)
The Flight genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 86k–813k copies
≈ $778k–$8.3M after Steam's cut
from ~6k reviews
Best case
≈ 1.1M–1.8M copies
Trailmakers · ≈ $7.4M–$20.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Flight (7 of 8) and Jet (5 of 8).
The winners
Winners here lead with Space + Action-Adventure, priced around $25.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Juno: New Origins
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Est. copies
≈ 84k–137k
SteamSpy 200k–500k
Est. revenue
$464k–$1.2M after Steam's cut $843k–$1.9M before the cut
$19.99
4k reviews
Very Positive
BuildingScience
Flyout
2023
Est. copies
≈ 54k–87k
SteamSpy 50k–100k
Est. revenue
$296k–$795k after Steam's cut $538k–$1.2M before the cut
$19.99
2k reviews
Very Positive
SimulationSandbox
Airport CEO
2021
Est. copies
≈ 206k–334k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before the cut
$24.99
8k reviews
Very Positive
FlightResource Management
Aerofly FS 2 Flight Simulator
2017
Est. copies
≈ 70k–113k
SteamSpy 200k–500k
Est. revenue
$956k–$2.6M after Steam's cut $1.7M–$4.0M before the cut
$49.99
2k reviews
Mostly Positive
FlightSimulation
Project Wingman
2020
Est. copies
≈ 578k–939k
3.7x vs typical
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.4M before the cut
$24.99
22k reviews
Very Positive
FlightAction
Mini Airways - ATC simulator
2024
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$101k–$271k after Steam's cut $183k–$417k before the cut
$9.99
2k reviews
Very Positive
SimulationStrategy
VTOL VR
2017
Est. copies
≈ 744k–1.2M
3.7x vs typical
SteamSpy 500k–1M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before the cut
$29.99
22k reviews
Overwhelmingly Positive
FlightVR
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
6.4x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$20.0M after Steam's cut $13.5M–$30.7M before the cut
$24.99
38k reviews
Very Positive
SpaceAction

Sizing up your own game? See what its genre can realistically do before you build it.