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How many copies did Rick and Morty: Virtual Rick-ality sell?

Estimated copies sold
≈ 87k–141k
$717k–$1.9M after Steam's cut $1.3M–$3.0M before Steam's cut
from 3k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rick and Morty: Virtual Rick-ality and predicted how it would do from its 8 similar games. Every figure here, including Rick and Morty: Virtual Rick-ality's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 30k–419k
best case 1.6M (Hand Simulator)
Games like Rick and Morty: Virtual Rick-ality

A typical game among these

≈ 30k–419k copies

≈ $258k–$2.1M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Hand Simulator at ≈ 1.2M–2.0M copies, ≈ $1.0M–$2.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and VR (8 of 8).
The winners
Winners here lead with Simulation + VR, priced around $3.
When they shipped
The similar games span 2016 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vacation Simulator
2019
Est. copies
≈ 31k–50k
SteamSpy under 20k
Est. revenue
$170k–$457k after Steam's cut $309k–$703k before Steam's cut
$19.99
1k reviews
Very Positive
Hand Simulator
2017
Est. copies
≈ 1.2M–2.0M
35x vs typical
SteamSpy 1M–2M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before Steam's cut
$2.99
36k reviews
Very Positive
SimulationFunny
Hot Dogs, Horseshoes & Hand Grenades
2026
Est. copies
≈ 594k–966k
23x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
24k reviews
Overwhelmingly Positive
SandboxVR
I Expect You To Die 3: Cog in the Machine
2023
Est. copies
≈ 16k–26k
SteamSpy 50k–100k
Est. revenue
$110k–$295k after Steam's cut $200k–$454k before Steam's cut
$24.99
644 reviews
Very Positive
AdventureAction
Virtual Rides 3 - Funfair Simulator
2017
Est. copies
≈ 35k–57k
SteamSpy 100k–200k
Est. revenue
$241k–$647k after Steam's cut $438k–$995k before Steam's cut
$24.99
1k reviews
Very Positive
SimulationCasual
Job Simulator
2016
Est. copies
≈ 228k–370k
5.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$19.99
5k reviews
Very Positive
AltspaceVR
2016
Est. copies
≈ 25k–40k
SteamSpy 200k–500k
Est. revenue
Free
Free
596 reviews
Mostly Positive
Free to PlayCasual
Interkosmos
2017
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$20k–$54k after Steam's cut $37k–$84k before Steam's cut
$4.99
428 reviews
Mostly Positive
SimulationIndie

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