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How many copies did Badiya: Desert Survival sell?

Estimated copies sold
≈ 14k–23k
$78k–$210k after Steam's cut $142k–$324k before Steam's cut
from 342 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Badiya: Desert Survival and predicted how it would do from its 8 similar games. Every figure here, including Badiya: Desert Survival's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 351k–443k
best case 23.0M (No Man's Sky)
Games like Badiya: Desert Survival

A typical game among these

≈ 351k–443k copies

≈ $2.5M–$3.0M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: No Man's Sky at ≈ 17.5M–28.5M copies, ≈ $289.3M–$777.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 35k reviews in their first month; the range was 6k to 327k.
The genre you'd be entering
These games
The similar games share Open World Survival Craft (8 of 8) and Survival (7 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $25. The breakout hits carry Adventure + Exploration; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stranded Deep
2022
Est. copies
≈ 1.2M–1.9M
6.9x vs typical
SteamSpy 1M–2M
Est. revenue
$6.5M–$17.6M after Steam's cut $11.9M–$27.0M before Steam's cut
$19.99
48k reviews
Mostly Positive
Open World Survival CraftSurvival
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
61x vs typical
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
Len's Island
2025
Est. copies
≈ 198k–321k
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before Steam's cut
$24.99
8k reviews
Mostly Positive
Open World Survival CraftFarming
Core Keeper
2024
Est. copies
≈ 1.7M–2.7M
9.8x vs typical
SteamSpy 1M–2M
Est. revenue
$9.3M–$24.9M after Steam's cut $16.9M–$38.4M before Steam's cut
$19.99
68k reviews
Very Positive
Pixel GraphicsOpen World Survival Craft
Stoneshard
2020
Est. copies
≈ 886k–1.4M
5.2x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before Steam's cut
$24.99
36k reviews
Mostly Positive
Rising World
2014
Est. copies
≈ 337k–548k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$14.99
6k reviews
Very Positive
Open World Survival CraftMining
GRAV
2015
Est. copies
≈ 338k–549k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.0M after Steam's cut $3.4M–$7.7M before Steam's cut
$19.99
7k reviews
Mixed
Open World Survival CraftSurvival
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
58x vs typical
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies

Sizing up your own game? See how many copies games in its genre usually sell before you build it.