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How many copies did me Igigu sell?

Estimated copies sold
≈ 124–202
$340–$918 after Steam's cut $619–$1k before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid me Igigu and predicted how it would do from its 8 similar games. Every figure here, including me Igigu's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.4M–3.5M
best case 6.0M (SPORE™)
Games like me Igigu

A typical game among these

≈ 1.4M–3.5M copies

≈ $10.5M–$41.0M after Steam's cut

from ~45k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: SPORE™ at ≈ 4.6M–7.5M copies, ≈ $25.3M–$68.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 47 to 8k.
The genre you'd be entering
These games
The similar games share Sandbox (8 of 8) and Building (5 of 8).
The winners
Winners here lead with God Game + Open World, priced around $20.
When they shipped
The similar games span 2008 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Craft The World
2014
Est. copies
≈ 961k–1.6M
SteamSpy 500k–1M
Est. revenue
$5.0M–$13.5M after Steam's cut $9.1M–$20.8M before Steam's cut
$18.99
17k reviews
Very Positive
DwarfColony Sim
The Fool's Apprentice
2025
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before Steam's cut
$16.99
54 reviews
Mixed
ManagementMagic
SPORE™
2008
Est. copies
≈ 4.6M–7.5M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.0M after Steam's cut $46.0M–$104.7M before Steam's cut
$19.99
73k reviews
Very Positive
God GameOpen World
Universe Sandbox
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.6M–$53.8M before Steam's cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Tiny Glade
2024
Est. copies
≈ 614k–998k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.5M before Steam's cut
$14.99
25k reviews
Overwhelmingly Positive
BuildingDesign & Illustration
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.1M–$32.1M before Steam's cut
$19.99
57k reviews
Overwhelmingly Positive
SandboxGod Game
Preserve
2025
Est. copies
≈ 20k–32k
too small to compare
SteamSpy 50k–100k
Est. revenue
$67k–$180k after Steam's cut $122k–$278k before Steam's cut
$12.49
788 reviews
Very Positive
PuzzleTurn-Based Strategy
Planet Coaster
2016
Est. copies
≈ 3.0M–4.9M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$37.2M–$100.0M after Steam's cut $67.6M–$153.8M before Steam's cut
$44.99
72k reviews
Very Positive
SimulationBuilding

Sizing up your own game? See how many copies games in its genre usually sell before you build it.