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How many copies did SUPER CHICKEN JUMPER sell?

Estimated copies sold
≈ 133k–216k
$109k–$294k after Steam's cut $199k–$452k before the cut
from 5k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SUPER CHICKEN JUMPER out and predicted the genre from its 8 similar games. Every figure here, including SUPER CHICKEN JUMPER's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.8M–6.8M
best case 42.5M (Geometry Dash)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.8M–6.8M copies
≈ $6.7M–$33.8M after Steam's cut
from ~102k reviews
Best case
≈ 32.4M–52.6M copies
Geometry Dash · ≈ $44.4M–$119.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Rhythm (5 of 8) and Music (4 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
6.1x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.8M
SteamSpy 2M–5M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.1M before the cut
$5.99
82k reviews
Very Positive
RhythmMusic
Super Hexagon
2012
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$2.99
25k reviews
Overwhelmingly Positive
DifficultGreat Soundtrack
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before the cut
$2.99
122k reviews
Very Positive
MusicRhythm
Balatro
2024
Est. copies
≈ 4.7M–7.6M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$19.4M–$52.1M after Steam's cut $35.2M–$80.1M before the cut
$14.99
196k reviews
Overwhelmingly Positive
Hotline Miami 2: Wrong Number
2015
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$15.1M–$40.7M after Steam's cut $27.5M–$62.7M before the cut
$14.99
79k reviews
Very Positive
Great SoundtrackGore
Hotline Miami
2012
Est. copies
≈ 6.6M–10.7M
SteamSpy 2M–5M
Est. revenue
$18.0M–$48.4M after Steam's cut $32.8M–$74.5M before the cut
$9.99
126k reviews
Overwhelmingly Positive
Great SoundtrackViolent
DJMAX RESPECT V
2020
Est. copies
≈ 916k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.6M–$33.8M after Steam's cut $22.9M–$52.1M before the cut
$49.99
35k reviews
Very Positive
RhythmMusic

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