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How many copies did Dick Wilde sell?

Estimated copies sold
≈ 2k–3k
$8k–$22k after Steam's cut $15k–$33k before Steam's cut
from 57 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dick Wilde and predicted how it would do from its 8 similar games. Every figure here, including Dick Wilde's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.6M–3.0M
best case 5.8M (Resident Evil 7 Biohazard)
Games like Dick Wilde

A typical game among these

≈ 1.6M–3.0M copies

≈ $13.6M–$40.4M after Steam's cut

from ~75k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Resident Evil 7 Biohazard at ≈ 4.4M–7.1M copies, ≈ $24.1M–$64.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 23k reviews in their first month; the range was 17k to 38k.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $20.
When they shipped
The similar games span 2017 to 2024, and 2 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
Pavlov
2024
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
$24.99
41k reviews
Very Positive
VRShooter
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.3M
SteamSpy 2M–5M
Est. revenue
$43.2M–$116.1M after Steam's cut $78.5M–$178.5M before Steam's cut
$59.99
106k reviews
Overwhelmingly Positive
VRFPS
Hand Simulator
2017
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before Steam's cut
$2.99
36k reviews
Very Positive
SimulationFunny
Bodycam
2024
Est. copies
≈ 1.7M–2.7M
SteamSpy 500k–1M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.3M before Steam's cut
$33.32
67k reviews
Very Positive
Early AccessFPS
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Rec Room
2021
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
84k reviews
Very Positive
Free to PlayVR
BONEWORKS
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.8M–$35.8M before Steam's cut
$29.99
36k reviews
Very Positive
VRPhysics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.