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How many copies did Sonic Forces sell?

Estimated copies sold
≈ 295k–479k
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before the cut
from 9k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sonic Forces out and predicted the genre from its 8 similar games. Every figure here, including Sonic Forces's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 30.1M–37.7M
best case 36.0M (ELDEN RING)
The Open World genre

6 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 30.1M–37.7M copies
≈ $198.6M–$787.7M after Steam's cut
from ~792k reviews
Best case
≈ 27.5M–44.6M copies
ELDEN RING · ≈ $453.0M–$1218.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (4 of 8) and Character Customization (2 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60.
The era
The games you compared span 2014 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

ELDEN RING
2022
Est. copies
≈ 27.5M–44.6M
SteamSpy 20M–50M
Est. revenue
$453.0M–$1218.0M after Steam's cut $823.7M–$1873.9M before the cut
$59.99
1.1M reviews
Very Positive
Souls-likeOpen World
Tyler: Model 005
2018
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$9.99
81 reviews
Mixed
AdventureAction
Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
Sunset Overdrive
2018
Est. copies
≈ 438k–711k
too small to compare
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$9.9M before the cut
$19.99
14k reviews
Very Positive
Open WorldAction
Cyberpunk 2077
2020
Est. copies
≈ 25.4M–41.2M
SteamSpy 20M–50M
Est. revenue
$418.4M–$1125.0M after Steam's cut $760.8M–$1730.7M before the cut
$59.99
961k reviews
Very Positive
CyberpunkOpen World
Sackboy™: A Big Adventure
2022
Est. copies
≈ 105k–171k
too small to compare
SteamSpy 100k–200k
Est. revenue
$1.7M–$4.7M after Steam's cut $3.1M–$7.2M before the cut
$59.99
4k reviews
Very Positive
AdventureMultiplayer
Monster Hunter: World
2018
Est. copies
≈ 15.6M–25.4M
SteamSpy 10M–20M
Est. revenue
$128.7M–$346.1M after Steam's cut $234.1M–$532.5M before the cut
$29.99
513k reviews
Very Positive
Co-opMultiplayer
Alchemist Adventure
2021
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 20k–50k
Est. revenue
$13k–$36k after Steam's cut $24k–$55k before the cut
$14.99
131 reviews
Mostly Positive
Action-AdventureMedieval

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