Sign in
wishvane

How many copies did Sonic Forces sell?

Estimated copies sold
≈ 298k–485k
$3.3M–$8.8M after Steam's cut $6.0M–$13.6M before Steam's cut
from 9k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sonic Forces and predicted how it would do from its 8 similar games. Every figure here, including Sonic Forces's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 29.2M–40.1M
best case 37.7M (ELDEN RING)
Games like Sonic Forces

A typical game among these

≈ 29.2M–40.1M copies

≈ $202.6M–$774.4M after Steam's cut

from ~815k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Open World (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ELDEN RING at ≈ 28.7M–46.6M copies, ≈ $473.6M–$1273.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 163k reviews in their first month; the range was 59 to 347k.
The genre you'd be entering
These games
The similar games share Open World (4 of 8) and Character Customization (2 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ELDEN RING
2022
Est. copies
≈ 28.7M–46.6M
SteamSpy 20M–50M
Est. revenue
$473.6M–$1273.3M after Steam's cut $861.1M–$1959.0M before Steam's cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Tyler: Model 005
2018
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
$9.99
81 reviews
Mixed
AdventureAction
Geometry Dash
2014
Est. copies
≈ 36.2M–58.9M
SteamSpy 5M–10M
Est. revenue
$49.7M–$133.7M after Steam's cut $90.4M–$205.7M before Steam's cut
$4.99
647k reviews
Very Positive
DifficultMusic
Sunset Overdrive
2018
Est. copies
≈ 441k–717k
too small to compare
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before Steam's cut
$19.99
15k reviews
Very Positive
Open WorldAction
Cyberpunk 2077
2020
Est. copies
≈ 24.4M–39.6M
SteamSpy 20M–50M
Est. revenue
$402.0M–$1080.8M after Steam's cut $730.9M–$1662.7M before Steam's cut
$59.99
983k reviews
Very Positive
CyberpunkOpen World
Sackboy™: A Big Adventure
2022
Est. copies
≈ 112k–181k
too small to compare
SteamSpy 100k–200k
Est. revenue
$1.8M–$5.0M after Steam's cut $3.3M–$7.6M before Steam's cut
$59.99
5k reviews
Very Positive
AdventureMultiplayer
Monster Hunter: World
2018
Est. copies
≈ 15.8M–25.6M
SteamSpy 10M–20M
Est. revenue
$129.9M–$349.3M after Steam's cut $236.2M–$537.3M before Steam's cut
$29.99
518k reviews
Very Positive
Co-opMultiplayer
Alchemist Adventure
2021
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 20k–50k
Est. revenue
$13k–$35k after Steam's cut $24k–$55k before Steam's cut
$14.99
129 reviews
Mostly Positive
Action-AdventureMedieval

Sizing up your own game? See how many copies games in its genre usually sell before you build it.