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How many copies did Trials® Rising sell?

Estimated copies sold
≈ 91k–148k
$500k–$1.3M after Steam's cut $908k–$2.1M before Steam's cut
from 3k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Trials® Rising and predicted how it would do from its 8 similar games. Every figure here, including Trials® Rising's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 76k–139k
best case 1.4M (MX Bikes)
Games like Trials® Rising

A typical game among these

≈ 76k–139k copies

≈ $495k–$1.6M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: MX Bikes at ≈ 1.1M–1.7M copies, ≈ $10.4M–$27.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 395 reviews in their first month; the range was 281 to 3k.
The genre you'd be entering
These games
The similar games share Racing (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Racing, priced around $30. The breakout hits carry Multiplayer + Cycling + Great Soundtrack; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Lonely Mountains: Downhill
2019
Est. copies
≈ 89k–145k
SteamSpy 200k–500k
Est. revenue
$491k–$1.3M after Steam's cut $892k–$2.0M before Steam's cut
$19.99
3k reviews
Very Positive
BikesDifficult
Descenders
2019
Est. copies
≈ 694k–1.1M
9.8x vs typical
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.8M after Steam's cut $8.7M–$19.7M before Steam's cut
$24.99
24k reviews
Very Positive
SportsRacing
MX Bikes
2019
Est. copies
≈ 1.1M–1.7M
15x vs typical
SteamSpy 1M–2M
Est. revenue
$10.4M–$27.9M after Steam's cut $18.8M–$42.9M before Steam's cut
$34.99
37k reviews
Very Positive
MotocrossMotorbike
Motorcycle Mechanic Simulator 2021
2021
Est. copies
≈ 46k–74k
SteamSpy 50k–100k
Est. revenue
$250k–$673k after Steam's cut $455k–$1.0M before Steam's cut
$19.99
2k reviews
Mixed
MotorbikeImmersive Sim
Sledders
2025
Est. copies
≈ 121k–197k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$29.99
5k reviews
Very Positive
MotocrossSimulation
RIDE 5
2023
Est. copies
≈ 100k–162k
1.6x vs typical
SteamSpy 50k–100k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$49.99
4k reviews
Very Positive
RacingSimulation
TT Isle of Man: Ride on the Edge
2018
Est. copies
≈ 47k–76k
SteamSpy 200k–500k
Est. revenue
$259k–$696k after Steam's cut $470k–$1.1M before Steam's cut
$19.99
2k reviews
Mostly Positive
RacingAction
Urban Trial Freestyle
2013
Est. copies
≈ 108k–176k
SteamSpy 200k–500k
Est. revenue
$297k–$800k after Steam's cut $541k–$1.2M before Steam's cut
$9.99
2k reviews
Very Positive
RacingSports

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